Steam Workshop?
Posted: Thu Aug 08, 2019 7:10 am
I notice there is no Steam Workshop.
So, does this mean that all modding will be done outside of Steam?
That does not really bother me. In fact, it is perhaps preferable. Steam forces you to only have one total conversion mod active at a time. It is this way, because your mod state is not really simply the state of your disk, but also the state of Steam's database of your subscriptions.
But this game looks like in a few years to perhaps have a 2 or more total conversion mods worth playing. Normally, I might just want to have them installed side by side with multiple instances of the game. Even running Steam (without the workshop) this is well possible. It just requires a simple script and the use of a Window's junction that changes where the Steam game directory resolves to.
So, what's the intent. Mod-able via the Steam workshop or only through direct local disk updates?
Thanks.
PS: I forgot to mention that I am running the game via Steam.
So, does this mean that all modding will be done outside of Steam?
That does not really bother me. In fact, it is perhaps preferable. Steam forces you to only have one total conversion mod active at a time. It is this way, because your mod state is not really simply the state of your disk, but also the state of Steam's database of your subscriptions.
But this game looks like in a few years to perhaps have a 2 or more total conversion mods worth playing. Normally, I might just want to have them installed side by side with multiple instances of the game. Even running Steam (without the workshop) this is well possible. It just requires a simple script and the use of a Window's junction that changes where the Steam game directory resolves to.
So, what's the intent. Mod-able via the Steam workshop or only through direct local disk updates?
Thanks.
PS: I forgot to mention that I am running the game via Steam.