Is there a way to tone down shipwrecks et al
Posted: Tue Jul 30, 2019 2:33 am
1. Shipwrecks are a love/hate thing with me. I like that they happen but don't like how often. Heck, I had one fleet that got hit five turns in a row! I'm guessing that means that damage (if not totally sunk) is a percent so never goes to zero. So, is there an easy way I can tone this down?
2. I'm still wondering why the AI is so in love with cavalry. I just invaded a large island with 12 Greek-style infantry units. In about six turns, all survived but the enemy lost in excess of 20 cavalry units and had nothing left to fight me with there. I think there was a single warrior unit and maybe two nomads. Maybe if I played on a harder setting this wouldn't happen?
3. I read somewhere that this game was based on a board game. I tried to research it but came up empty. Does anyone know the name of said board game and whether or not it had sequels?
4. Oh yeah, I lied! I haven't moved on to another game - got kind of hooked on the island campaigns
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2. I'm still wondering why the AI is so in love with cavalry. I just invaded a large island with 12 Greek-style infantry units. In about six turns, all survived but the enemy lost in excess of 20 cavalry units and had nothing left to fight me with there. I think there was a single warrior unit and maybe two nomads. Maybe if I played on a harder setting this wouldn't happen?
3. I read somewhere that this game was based on a board game. I tried to research it but came up empty. Does anyone know the name of said board game and whether or not it had sequels?
4. Oh yeah, I lied! I haven't moved on to another game - got kind of hooked on the island campaigns
