Pyrrhus Scenario: Difficult?
Posted: Mon Jul 29, 2019 4:10 am
I notice a lot of people mentioning that the Pyrrhus scenario is very difficult but I'm not really seeing it.
From the Roman POV, Pyrrhus generally attacks on the western coast and the Tarantines the eastern coast. I take two turns to build up my starting army, then get a general with 2 attack and make sure I am getting an attack, not a defense (if Pyrrhus is still besieging a town, he is still considered an attacker.)
The Roman legions march faster so you're guaranteed to get the jump on him if you two are moving into each other. Pyrrhus is only a 2-1, and phalanxes and elephants are weaker on defense than offense, so with autoresolve it is straightforward to roll through him. With your high movement you can also knock out the Tarantines if they are besieging a city on the east coast.
After that, there are generally no substantive enemy armies left so grab Tarentum (maybe the neighboring province if you need to blockade his port) and you win. The "seize ships" decision also gives you a strong navy that smashes through the Tarantine/Epirote one easily, but its not really necessary.
You also don't really need to worry too much about the Celticii since I don't believe you can actually lose by having your northern provinces taken. I've played through the scenario 3-4 times but I've never seen the Etruscans attack very early.
The victory condition is very simple, to take Tarentum, so you don't even need to do much economic planning or worrying about CDR.
From the Roman POV, Pyrrhus generally attacks on the western coast and the Tarantines the eastern coast. I take two turns to build up my starting army, then get a general with 2 attack and make sure I am getting an attack, not a defense (if Pyrrhus is still besieging a town, he is still considered an attacker.)
The Roman legions march faster so you're guaranteed to get the jump on him if you two are moving into each other. Pyrrhus is only a 2-1, and phalanxes and elephants are weaker on defense than offense, so with autoresolve it is straightforward to roll through him. With your high movement you can also knock out the Tarantines if they are besieging a city on the east coast.
After that, there are generally no substantive enemy armies left so grab Tarentum (maybe the neighboring province if you need to blockade his port) and you win. The "seize ships" decision also gives you a strong navy that smashes through the Tarantine/Epirote one easily, but its not really necessary.
You also don't really need to worry too much about the Celticii since I don't believe you can actually lose by having your northern provinces taken. I've played through the scenario 3-4 times but I've never seen the Etruscans attack very early.
The victory condition is very simple, to take Tarentum, so you don't even need to do much economic planning or worrying about CDR.