New player here
Posted: Sun Jul 21, 2019 12:51 am
I was led to this game through AGEOD Empires.
This game comes closest to my boardgame experience with the Richard Berg games (Alexander, Legion, Caesar etc) of the 1980's.
One's role is not being an ancient general with an army, but a board wargamer with his counters, or a tabletop player with his miniatures, just virtual through a computer. Nothing wrong with that, I liked wargames.
I played the tutorial battles, my first Empires battle, which was a safe guaranteed victory.
Then I started a quick battle with Franks against Vikings. Which, as a Dutchman, is more or less my native environment, albeit with the Franks as foreign rulers, and not a few countrymen participating with the Vikings. Holland, or Frisia as it was called, was ruled by a Viking Duke under the Carolingian King during a small century. We call it the time of Frisian Normandy.
Anyway, my Franks, lancers and shield wall were both defeated one on one by the superior Viking shield wall. Playing on easy II.
So I reversed sides, and now I could just steamroll the Franks with my Viking infantry.
Is this common that certain factions are outright superior to other factions? I realise that one point value cannot catch all the rock paper scissor factors of units, so this is more or less expected to happen. I guess part of the fun of this game is to discover all these relations between different armies.
Or is my observation false, and can a good Frankish player beat the Vikings reliably? I tried to used my mobility of the Frankish lancers to outflank the Vikings, but they had enough units to form a screen and receive the charge.
Edit: and then I saw this MP game when the Frankish Lancers trashed a Viking infantry army.
https://youtu.be/qNsJM-j_dcQ
But that map was a bit more open, with more room to flank
I have a question about disorder, as the manual only mentions causes (terrain), but no effects. I expect disorder is bad in combat. But is it going away as soon as you leave disordering terrain?
This game comes closest to my boardgame experience with the Richard Berg games (Alexander, Legion, Caesar etc) of the 1980's.
One's role is not being an ancient general with an army, but a board wargamer with his counters, or a tabletop player with his miniatures, just virtual through a computer. Nothing wrong with that, I liked wargames.
I played the tutorial battles, my first Empires battle, which was a safe guaranteed victory.
Then I started a quick battle with Franks against Vikings. Which, as a Dutchman, is more or less my native environment, albeit with the Franks as foreign rulers, and not a few countrymen participating with the Vikings. Holland, or Frisia as it was called, was ruled by a Viking Duke under the Carolingian King during a small century. We call it the time of Frisian Normandy.
Anyway, my Franks, lancers and shield wall were both defeated one on one by the superior Viking shield wall. Playing on easy II.
So I reversed sides, and now I could just steamroll the Franks with my Viking infantry.
Is this common that certain factions are outright superior to other factions? I realise that one point value cannot catch all the rock paper scissor factors of units, so this is more or less expected to happen. I guess part of the fun of this game is to discover all these relations between different armies.
Or is my observation false, and can a good Frankish player beat the Vikings reliably? I tried to used my mobility of the Frankish lancers to outflank the Vikings, but they had enough units to form a screen and receive the charge.
Edit: and then I saw this MP game when the Frankish Lancers trashed a Viking infantry army.
https://youtu.be/qNsJM-j_dcQ
But that map was a bit more open, with more room to flank
I have a question about disorder, as the manual only mentions causes (terrain), but no effects. I expect disorder is bad in combat. But is it going away as soon as you leave disordering terrain?