Defensive structures and civil war/rebellions
Posted: Wed Jul 17, 2019 1:14 pm
I have been playing my first "serious" game as Dacia, and making liberal use of their faction advantage of strong defensive structures. Now that I am approaching the mid-game, cities are getting larger, loyalty is a bit more of an issue, and the possibility of eventually falling a civilization level looms, and it occurs to me...
If a rebellion occurs, it will be the rebels inside that nigh impregnable city.
So before I react strategically, I want to check with those who have more experience with the game. Am I basically correct that rebels get the defensive structures, in fully working condition? Am I correct that these rebellions are initially un-resistable, that a garrison might discourage rebellion, but if a rebellion occurs it automatically holds that city? Am I correct that the only real defense against this occurring is loyalty, that high loyalty cities will not rebel? So that it is extremely important for high defense cities to also be maintained at high loyalty?
If a rebellion occurs, it will be the rebels inside that nigh impregnable city.
So before I react strategically, I want to check with those who have more experience with the game. Am I basically correct that rebels get the defensive structures, in fully working condition? Am I correct that these rebellions are initially un-resistable, that a garrison might discourage rebellion, but if a rebellion occurs it automatically holds that city? Am I correct that the only real defense against this occurring is loyalty, that high loyalty cities will not rebel? So that it is extremely important for high defense cities to also be maintained at high loyalty?