Re: READ FIRST: Reporting Issues / support
Posted: Mon Jul 15, 2019 3:45 am
Related to Field of Glory:Empires
Been playing 49 hrs. since release - great game. Have played Cheruchi, Picts, Romans and now Dacia.
Issues of note:
1. Dacian forts, redoubts and fortresses even coupled with pallisades and/or walls don't offer any additional difficulty then standard walls alone.
2. Bugged region found: Tierna in Dacia Magna - mountain region just south of starting capital, started with one 'red' slave unit and has never added another population in 122 years.
3. In multiple instances, with three units vs. two or three vs. one combats, or two vs. one - one of the flanking attackers doesn't attack.
4. There are quite a few grammatical and phrasing errors in the written scripts but that is a very minor issue.
5. Would like to be able to give regions to my allies and/or to be able to abandon captured regions.
Side note: I was very surprised that every region is a fight - even today there are regions with no human inhabitants.
I have had zero crashes or performance issues.
Been playing 49 hrs. since release - great game. Have played Cheruchi, Picts, Romans and now Dacia.
Issues of note:
1. Dacian forts, redoubts and fortresses even coupled with pallisades and/or walls don't offer any additional difficulty then standard walls alone.
2. Bugged region found: Tierna in Dacia Magna - mountain region just south of starting capital, started with one 'red' slave unit and has never added another population in 122 years.
3. In multiple instances, with three units vs. two or three vs. one combats, or two vs. one - one of the flanking attackers doesn't attack.
4. There are quite a few grammatical and phrasing errors in the written scripts but that is a very minor issue.
5. Would like to be able to give regions to my allies and/or to be able to abandon captured regions.
Side note: I was very surprised that every region is a fight - even today there are regions with no human inhabitants.
I have had zero crashes or performance issues.