Surprising Hit of the Year - Long Review
Posted: Mon Jul 08, 2019 11:21 am
Just wanted to leave a review that might help those interested in deciding whether or not they want to try out Polaris Sector.
I've avoided this game since release due to the mixed reviews, however I recently bought it via GoG in their recent sale. I bought it because I wanted something new, something with great tactical depth, without being so fiddly/micro intensive as Distant Worlds Universe.
Polaris is refreshing, it's a 4X, but I'd say definitely focused on combat a lot more. Kind of like Stars in Shadow. There are multiple victory conditions however that I am still yet to explore. I've sunk about 8 hours into it now and am really enjoying it.
As I said, it's refreshing because each planet you colonize trickle feeds into your resources. Some planets are earth-like and as a result are great for food or just general production. Some planets are packed with resources or have a scientific anomaly that will then gear the planet to scientific research.
Science ends up being a resource just like the others. Which means it trickle feeds in at a specific rate, with your choice in buildings, which planets you colonize and research ships you build trickling it in faster.
I've avoided this game since release due to the mixed reviews, however I recently bought it via GoG in their recent sale. I bought it because I wanted something new, something with great tactical depth, without being so fiddly/micro intensive as Distant Worlds Universe.
Polaris is refreshing, it's a 4X, but I'd say definitely focused on combat a lot more. Kind of like Stars in Shadow. There are multiple victory conditions however that I am still yet to explore. I've sunk about 8 hours into it now and am really enjoying it.
As I said, it's refreshing because each planet you colonize trickle feeds into your resources. Some planets are earth-like and as a result are great for food or just general production. Some planets are packed with resources or have a scientific anomaly that will then gear the planet to scientific research.
Science ends up being a resource just like the others. Which means it trickle feeds in at a specific rate, with your choice in buildings, which planets you colonize and research ships you build trickling it in faster.