Irrational Paradox
Posted: Mon Jun 10, 2019 5:00 pm
Many people want to play the tournament and of course wish to do as well as they can. It is ironic that there are circumstances where it is irrational to "play the game".
Let us say you are in the middle of combat, or the armies have nearly joined together in battle. You want to play the game, on the one hand, but on the other hand, you can see you will lose the battle. In such circumstances, it makes not sense to "play the game", as you might save more of your troops by hitting the "surrender/retreat" button and that way perform better in the tournament.
Should there be an incentive to play out the battle to the end, or a disincentive to retreat/surrender?
Let us say you are in the middle of combat, or the armies have nearly joined together in battle. You want to play the game, on the one hand, but on the other hand, you can see you will lose the battle. In such circumstances, it makes not sense to "play the game", as you might save more of your troops by hitting the "surrender/retreat" button and that way perform better in the tournament.
Should there be an incentive to play out the battle to the end, or a disincentive to retreat/surrender?