Why is your netcode so bad?
Posted: Sat Jun 08, 2019 6:59 pm
I live in a region with bad internet and often have to attempt several times to upload a turn before success. Around 70% of the time it works, but in the unlucky 30% I find myself forced to redo the turn altogether. But why would it break in the first place? How hard is it to send turn data from one place to another? I've never had any issues with Sengoku Jidai - but Order of Battle is infuriatingly clumsy when it comes to handling PBEM's.
Today, I just wasted an entire hour doing a turn in one of Erik's massive scenarios. Retry, retry, retry - break. That's how it goes. Seriously. Why is your netcode so bad? Why in God's name would it break?
Today, I just wasted an entire hour doing a turn in one of Erik's massive scenarios. Retry, retry, retry - break. That's how it goes. Seriously. Why is your netcode so bad? Why in God's name would it break?