Battlefield Europe v1.9 - "what if..." scenario
Posted: Sat Apr 20, 2019 11:20 pm
Kameraden,
Let me introduce an alternative ways of the mod. It may be seems interesting.
First, many thanks to McGuba and team. It is a real big work. It is a one of the best mods of timeless Panzer General/PG2/Panzer Corps series.
Great work, McGuba, great work!
Version Panzer Corps - Panzer Corps Gold edition v.1.30
Mod version - Battlefield 1.9
Note. It is a different map compared with current test version 1.94. Map of MP test playing McGuba/Intenso looks improved and will be harder to play because coastal defense on some region are strengthened.
Difficulty – medium (colonel)
Notes. Many years’ experience in games modding and consulting game designers convinced me that best AI performance was on medium/normal level of any game. All other difficulty levels making troubles for gamer but not doing AI better rather doing the opposite.
Purpose - testing AI in non-standard ways and have a fan with this great mod.
General approach – get victory by defeat of Soviet Union and economic/military blockade of British Empire.
Approach is based on books of Liddell Hart, Kenneth John Macksey and other authors.
Notes. It is not possible to win WW2 by Third Reich at all but some military success may be.
General plan:
1. Defeat RKKA in border battles. Destroy RKKA troops as much as can. Occupied Soviet Union territory with main resources and industry plants. Get the defense line Archangelsk-Astrakhan.
2. Force the British Empire to peace by destroying economics using cut off supply ways from US and Canada through Atlantic and from British colonies through Suez and Mediterranean
3. Avoid clash with US troops as long as can.
Strategic plan:
A. East Front - Alternative Barbarossa. Main strikes will be done by Army Group North and South. Moscow is not a primary target. It is only political target not so important for war continuation. Russians never surrender and capturing Moscow is not stopping the resistance. More important is a resources and industrial regions like Leningrad, Stalingrad, Donbass, Krivoi Rog, Baku’s oilfields and etc.
Tactical tasks (please see the map):
1. Army G North – primary target is Leningrad. Not blockade but assault and capture ASAP. Secondary targets are Petrozavodsk and later Arkhangelsk. Troops will be reinforced using some troops from Center and France. After capture Leningrad Army North will move to encircle Moscow from north and help Finns to capture Arkhangelsk.
2. Army G South – primary targets are Odessa, Crimea (not blockade but assault and capture Sevastopol), Rostov. Later targets are Stalingrad and Caucasus. Army G South is weak and should be reinforced by troops from Center, auxiliaries from Axis block countries and may be your core units.
3. Army G Center will do an auxiliary punch. Tasks are following:
- destroy all Russian troops on Byalostok and Lutsk
- slowly move to Moscow destroying troops on the way and establish a strong defensive positions opposite Moscow something near Vyazma, Mozhaysk, Kaluga. Wait here and resist the powerful counterstrike which should be definitely
- encircle Kiev military district and force it to surrender
- create a small Kampfgruppe to move to Moscow and encircle it from south.
So, many tasks but it possible because at start Russians troops are lack of ammo and fuel. Destroy so much troops how you can before Russians will “wake-up” and counterstrikes.
4. Finnish troops have a primary target Petrozavodsk. Secondary tasks are encircling Leningrad from north, destroy all troops in forest area around Petrozavodsk and prepare to move to Arkhangelsk.
5. Create the new Army Group Caucasus and prepare it to landing operation on Poti and assault Baku’s oilfield from south.
B. West front. Using “indirect approach”. Cut off Metropolis from resources from America and colonies. Without resources Brits will be forced to peace treaties.
North Africa and Mediterranean.
Primary tasks are getting the air and naval superiority in Mediterranean
Sea, blocking Suez Channel and blocking or capture Gibraltar. This allows to prevent Operation Torch and force Brits to transfer supply and oil convoys around Africa.
Tactical tasks.
6. Tobruk is a not primary target. It can be captured much later. At start Tobruk will be encircled by small weak Italian forces but main Italians and AK will move to fort Capuzzo and Halfaya Pass to stand against British offensive. After defeating offensive will create a strong defensive line opposite El-Alamein and wait when Regia Marina destroys British fleet and establish a naval control in east part of Mediterranean.
7. Trying to block Suez Channel. It is a not easy task and it’s long. Submarines and MAS will be used after enemy’s destroyers will be eliminated. I have plans to transfer all Ju-88 from East Front to Mediterranean and one fighter too to help Regia Marina against British fleet.
8. Capture Malta. Capturing Malta is much more important in real history than in the game. In the game Malta is point of British planes reinforcement only. But following historical reasons we need to capture Malta.
9. Capture Gibraltar. I suppose that this will prevent Operation Torch. Let’s see. This task will requires a full strengthen Regia Marina and powerful air force and will be delayed.
France, Third Reich, Norway and Atlantic.
10. Trying to capture an airfield on Greenland and makes here a base for air operations in Atlantic. 7 FJ Div will be transferred from Crete to Norway and later will be airdropped on Greenland. I will try to re-inforce them with GJ Div from Norway.
Other tasks on the West front are simple:
- Create air defense of France and Reich. No any fighters will be moved to east.
- No any ground operation expected till 1942 Dieppe raid and we can move some infantries and AT to the east.
- U-boat operations against Atlantic convoys.
- Keep safe and repair Kriegsmarine ships.
Let me introduce an alternative ways of the mod. It may be seems interesting.
First, many thanks to McGuba and team. It is a real big work. It is a one of the best mods of timeless Panzer General/PG2/Panzer Corps series.
Great work, McGuba, great work!
Version Panzer Corps - Panzer Corps Gold edition v.1.30
Mod version - Battlefield 1.9
Note. It is a different map compared with current test version 1.94. Map of MP test playing McGuba/Intenso looks improved and will be harder to play because coastal defense on some region are strengthened.
Difficulty – medium (colonel)
Notes. Many years’ experience in games modding and consulting game designers convinced me that best AI performance was on medium/normal level of any game. All other difficulty levels making troubles for gamer but not doing AI better rather doing the opposite.
Purpose - testing AI in non-standard ways and have a fan with this great mod.
General approach – get victory by defeat of Soviet Union and economic/military blockade of British Empire.
Approach is based on books of Liddell Hart, Kenneth John Macksey and other authors.
Notes. It is not possible to win WW2 by Third Reich at all but some military success may be.
General plan:
1. Defeat RKKA in border battles. Destroy RKKA troops as much as can. Occupied Soviet Union territory with main resources and industry plants. Get the defense line Archangelsk-Astrakhan.
2. Force the British Empire to peace by destroying economics using cut off supply ways from US and Canada through Atlantic and from British colonies through Suez and Mediterranean
3. Avoid clash with US troops as long as can.
Strategic plan:
A. East Front - Alternative Barbarossa. Main strikes will be done by Army Group North and South. Moscow is not a primary target. It is only political target not so important for war continuation. Russians never surrender and capturing Moscow is not stopping the resistance. More important is a resources and industrial regions like Leningrad, Stalingrad, Donbass, Krivoi Rog, Baku’s oilfields and etc.
Tactical tasks (please see the map):
1. Army G North – primary target is Leningrad. Not blockade but assault and capture ASAP. Secondary targets are Petrozavodsk and later Arkhangelsk. Troops will be reinforced using some troops from Center and France. After capture Leningrad Army North will move to encircle Moscow from north and help Finns to capture Arkhangelsk.
2. Army G South – primary targets are Odessa, Crimea (not blockade but assault and capture Sevastopol), Rostov. Later targets are Stalingrad and Caucasus. Army G South is weak and should be reinforced by troops from Center, auxiliaries from Axis block countries and may be your core units.
3. Army G Center will do an auxiliary punch. Tasks are following:
- destroy all Russian troops on Byalostok and Lutsk
- slowly move to Moscow destroying troops on the way and establish a strong defensive positions opposite Moscow something near Vyazma, Mozhaysk, Kaluga. Wait here and resist the powerful counterstrike which should be definitely
- encircle Kiev military district and force it to surrender
- create a small Kampfgruppe to move to Moscow and encircle it from south.
So, many tasks but it possible because at start Russians troops are lack of ammo and fuel. Destroy so much troops how you can before Russians will “wake-up” and counterstrikes.
4. Finnish troops have a primary target Petrozavodsk. Secondary tasks are encircling Leningrad from north, destroy all troops in forest area around Petrozavodsk and prepare to move to Arkhangelsk.
5. Create the new Army Group Caucasus and prepare it to landing operation on Poti and assault Baku’s oilfield from south.
B. West front. Using “indirect approach”. Cut off Metropolis from resources from America and colonies. Without resources Brits will be forced to peace treaties.
North Africa and Mediterranean.
Primary tasks are getting the air and naval superiority in Mediterranean
Sea, blocking Suez Channel and blocking or capture Gibraltar. This allows to prevent Operation Torch and force Brits to transfer supply and oil convoys around Africa.
Tactical tasks.
6. Tobruk is a not primary target. It can be captured much later. At start Tobruk will be encircled by small weak Italian forces but main Italians and AK will move to fort Capuzzo and Halfaya Pass to stand against British offensive. After defeating offensive will create a strong defensive line opposite El-Alamein and wait when Regia Marina destroys British fleet and establish a naval control in east part of Mediterranean.
7. Trying to block Suez Channel. It is a not easy task and it’s long. Submarines and MAS will be used after enemy’s destroyers will be eliminated. I have plans to transfer all Ju-88 from East Front to Mediterranean and one fighter too to help Regia Marina against British fleet.
8. Capture Malta. Capturing Malta is much more important in real history than in the game. In the game Malta is point of British planes reinforcement only. But following historical reasons we need to capture Malta.
9. Capture Gibraltar. I suppose that this will prevent Operation Torch. Let’s see. This task will requires a full strengthen Regia Marina and powerful air force and will be delayed.
France, Third Reich, Norway and Atlantic.
10. Trying to capture an airfield on Greenland and makes here a base for air operations in Atlantic. 7 FJ Div will be transferred from Crete to Norway and later will be airdropped on Greenland. I will try to re-inforce them with GJ Div from Norway.
Other tasks on the West front are simple:
- Create air defense of France and Reich. No any fighters will be moved to east.
- No any ground operation expected till 1942 Dieppe raid and we can move some infantries and AT to the east.
- U-boat operations against Atlantic convoys.
- Keep safe and repair Kriegsmarine ships.