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[Gameplay Bug][capped AI repairs with higher difficulties][New]

Posted: Thu Apr 11, 2019 12:36 pm
by GabeKnight
I don't know why I didn't think of this as a "bug" before: even with higher difficulties, the AI should be able to repair to full health - depending on the difficulty setting. Right now no AI unit can repair beyond 10 HP.

Also, but I'll leave it open to discussion: AI factions that are allied to the human player should not have HP > 10 with higher diffulties IMO.