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[Graphics][texture missing][New]
Posted: Sat Feb 23, 2019 1:12 pm
by Oleksandr
Big gun in Battle For Britain mod is missing texture when destroyed.
https://imgur.com/a/9c7p03O
Re: [Graphics][texture missing][New]
Posted: Sat Feb 23, 2019 1:39 pm
by terminator
Same bug with
Population Center (before it disappeared) :

- Screenshot 160.jpg (50.75 KiB) Viewed 3078 times
Re: [Graphics][texture missing][New]
Posted: Sat Feb 23, 2019 4:39 pm
by GabeKnight
I think it's because of the mixup with PNG <-> TGA files in the texture/destroyed folders of the mod. Both can
not have the
same extension for whatever reason. There are three "destroyed" units in BoB: 20mm FlaK, the 210mm "big gun" and the city centers.
If you just
convert the respective
texture files from TGA -> PNG, you should be fine again.

Re: [Graphics][texture missing][New]
Posted: Sat Feb 23, 2019 4:47 pm
by terminator
GabeKnight wrote: ↑Sat Feb 23, 2019 4:39 pm
I think it's because of the mixup with PNG <-> TGA files in the texture/destroyed folders of the mod. Both can
not have the
same extension for whatever reason. There are three "destroyed" units in BoB: 20mm FlaK, the 210mm "big gun" and the city centers.
If you just
convert the respective
texture files from TGA -> PNG, you should be fine again.
It seems that the 20mm FlaK has disappeared from the Battle For Britain Editor

I remember that before we could see the 20mm FlaK in the Battle For Britain Editor.
Re: [Graphics][texture missing][New]
Posted: Mon Apr 01, 2019 7:47 am
by terminator
GabeKnight wrote: ↑Sat Feb 23, 2019 4:39 pm
I think it's because of the mixup with PNG <-> TGA files in the texture/destroyed folders of the mod. Both can
not have the
same extension for whatever reason. There are three "destroyed" units in BoB: 20mm FlaK, the 210mm "big gun" and the city centers.
If you just
convert the respective
texture files from TGA -> PNG, you should be fine again.
The
"Alive Texture" must be in
PNG format and the
"Destroyed Texture" must be in
TGA format or vice versa
These two textures("Alive" and "Destroyed") have strictly the same name, so to distinguish them I think the developers have changed the extensions respectively (

)
PS: special thanks to GabeKnight

Re: [Graphics][texture missing][New]
Posted: Sun Jun 16, 2019 3:24 pm
by bru888
Actually, the only way that I could get it to work was this way: "The 'Alive Texture' must be in PNG format and the 'Destroyed Texture' must be in TGA format,"
not vice versa:

- Screenshot 9.jpg (372.35 KiB) Viewed 2256 times
This was the reverse; the 'Alive Texture' in TGA format and the 'Destroyed Texture' in PNG format:

- Screenshot 1.jpg (371.6 KiB) Viewed 2252 times