Page 1 of 1

Incorrect flags on replay

Posted: Sat Feb 23, 2019 12:02 pm
by Morbio
I'm not sure if I should post this here as I think this is a mod issue...

This is from a battle in the Biblical era league match. It seems that on replay the enemy's non-commander flags become half and half commanders...

Dodgy flags
Screen_00000008.jpg
Screen_00000008.jpg (307.84 KiB) Viewed 1605 times
Correct flags
Screen_00000009.jpg
Screen_00000009.jpg (295.8 KiB) Viewed 1603 times

Re: Incorrect flags on replay

Posted: Sat Feb 23, 2019 1:22 pm
by rbodleyscott
Yes, I get that every turn in my TT Mod MP games. It is definitely a Mod issue, but we have not managed to figure out what causes it.

Re: Incorrect flags on replay

Posted: Sat Feb 23, 2019 1:58 pm
by Paul59
This is what I call the "Long Banner" problem, that I warn players about in the TT Mod forum post.

Does it happen just during the replays, and then returns to normal for the actual turn?

As Richard says, no one has figured out why it happens yet, but the more info we get on it the better.

Re: Incorrect flags on replay

Posted: Sun Feb 24, 2019 9:37 pm
by Morbio
From my limited observation it is just during the replay.

Re: Incorrect flags on replay

Posted: Mon Mar 04, 2019 2:37 pm
by Paul59
Morbio wrote: Sun Feb 24, 2019 9:37 pm From my limited observation it is just during the replay.
Hi Morbio,

After some further research, it seems that all of the banner .s4f files and textures needed by the mod need to be in the mod's Banners folder. That includes any vanilla files, even if they have not been changed!

The next version of the TT Mod will include these extra files, and hopefully that will finally solve the long banner problem.

Re: Incorrect flags on replay

Posted: Mon Mar 04, 2019 11:12 pm
by Morbio
Paul, it's nice to know you've tracked the issue down and it will be fixed. It's a nice mod and having it working perfectly will be the cheery on the cake!

Thanks for the feedback.