Some questions (Generals, skirmishers and overlap)
Posted: Sat Jan 10, 2009 10:18 am
Hi all. I'm an experienced italian wargamer pretty new to FOG. I've some questions:
Mario
- Generals with BGs that break and, in subsequent rout move are catch and autobreak. What happen to Generals if is there a friendly BG in range? If Generals were not in front rank, since autobreak occur at the end of JAP, I guess General can leave autobreak units at JAP because it has made a move of rout with unit (initial rout move) and move commanders it's first of remove autobroken BGs. If the commander were in front rank it seems this rule still apply, but I'm not sure, since it seems a little odd (but not so terrible). If otherwise there is no friendly BG in range I assume commander is lost. Is it right?
- About skirmishers (LF) that cannot charge unbroken non-skirmishers in open terrain. Look at this example. 2 BGs each of 6 bases on 2 ranks enter in melee. One side has also a BG of LF. Since you cannot shoot against bases in melee, and you cannot charge unbroken non-skirmishers in open terrain, you can only move your LF to an overlap position in manoeuver phase, if you can do it (I guess that if the melee is not evenly matched, but each side has an overlap, you cannot go against the enemy if your LF are by the side of the enemy overlap, because they must contact them by their front and they cannot; more, you must move your LF by the other side of the melee since you cannot match the overlap with your bases, because your bases are fighting as overlap and cannot be moved). My doubt is this: you cannot manoeuver your LF to flank or rear of enemy BG because you cannot charge it anyway. Is it right?
- I have a BG that is fighting only as overlap. Can I manoeuvre my BG to fight on enemy flank? I don't want to entitle as flank charge, because I cannot, but just to gain POA for fighting enemy in 2 directions.
Mario