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Sound Bug

Posted: Wed Feb 06, 2019 9:24 pm
by terminator
Sounds are missing when tanks need to rotate before moving in some cases only.

First, you have to cut the sound for Music and Weather & Ambient Sounds :

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Then download my "scenario" with only tanks to move :
Sound Bug (1).zip
(293.82 KiB) Downloaded 51 times

To finish, test some movements quietly and paying attention to the orientation of the unit :

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Re: Sound Bug

Posted: Wed Feb 06, 2019 9:25 pm
by terminator
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Re: Sound Bug

Posted: Wed Feb 06, 2019 9:25 pm
by terminator
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Re: Sound Bug

Posted: Thu Feb 07, 2019 2:48 am
by GabeKnight
Tested it and I have no idea what you mean exactly. What do I have to listen for? Could you elaborate a bit more, please?

Re: Sound Bug

Posted: Sat Feb 16, 2019 3:29 pm
by terminator
GabeKnight wrote: Thu Feb 07, 2019 2:48 am Tested it and I have no idea what you mean exactly. What do I have to listen for? Could you elaborate a bit more, please?
terminator wrote: Wed Feb 06, 2019 9:24 pm Sounds are missing when tanks need to rotate before moving in some cases only.
:arrow: Explication :
During the rotation of the tank no sound is heard, it seems that the tank is rotating silently :shock:
The moving sound should start when the tank is rotating, not when the tank is "moving" :idea:
For me, rotation is part of movement. The rotation of the tank can last for some time depending on its initial position in relation to the direction of the chosen movement.