Shooty scooty Hun cavalry
Posted: Fri Jan 25, 2019 1:09 am
Does anybody have a simple tactical doctrine for pinning and destroying Hun bow cavalry? I've just played an interesting Romans vs Huns game where I see that, to win, the Romans not only have to survive the arrow storm, but also knock out a significant number of cav units to get a win. Trouble is while the Hun lancers can't evade, the bows not only can but seem programmed to evade and/or fall back at every opportunity, whether attacked by foot or cavalry.
They may stand and fight against light horse but since the Huns usually have more of those than the Romans, getting light horse in to attack and protecting *them* from being flanked becomes part of the problem.
I'd imagine the standard answer would be to have a foot and horse unit working together so that the foot triggers the evade then the horse catches the unit since it can no longer second-evade? The problem seems to be that by the time I've set this up the game is over and the Huns are all down the pub.
They may stand and fight against light horse but since the Huns usually have more of those than the Romans, getting light horse in to attack and protecting *them* from being flanked becomes part of the problem.
I'd imagine the standard answer would be to have a foot and horse unit working together so that the foot triggers the evade then the horse catches the unit since it can no longer second-evade? The problem seems to be that by the time I've set this up the game is over and the Huns are all down the pub.