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Enemy seahorses

Posted: Sun Jan 13, 2019 12:02 pm
by Sillyflower
I sometimes see enemy cavalry running across the sea before coming ashore. I haven't been quick enough to take a picture of it yet. Looks quite funny and it would be sad in a way to debug this

Re: Enemy seahorses

Posted: Sun Jan 13, 2019 12:42 pm
by pavelk
Sillyflower wrote: Sun Jan 13, 2019 12:02 pm I sometimes see enemy cavalry running across the sea before coming ashore. I haven't been quick enough to take a picture of it yet. Looks quite funny and it would be sad in a way to debug this
Hello Sillyflower,
we already noticed that and we are trying to reproduce it. It will be fixed. Thank you for reporting it.

Re: Enemy seahorses

Posted: Mon Jan 14, 2019 3:23 pm
by Morbio
It's more than just cavalry, it is various types of unit. It's caused by the moves getting displayed out of sequence. The ship moves before the unit has boarded, so when the unit moves to board the ship it needs to run across water to get on the ship. As well as looking odd, it also gives away the details of what is on the ship, which removes some of the surprise element.

I reckon this happens probably once per game session as a minimum. However I've no idea how to replicate this :(

Re: Enemy seahorses

Posted: Mon Jan 14, 2019 4:00 pm
by vonZipper
I also have seen transported infantry still visible after their transport was sunk. They only remained visible for two or so turns then disappeared.

Re: Enemy seahorses

Posted: Mon Jan 14, 2019 4:39 pm
by pavelk
It will be fixed for sure.