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Quality of life fixes
Posted: Fri Dec 28, 2018 4:07 pm
by Mercutio
Overall I love the game, don't get me wrong. However there are things that I would like to see to make it better.
1) Option for colorblind mode or change the shade of the red in the upgrade/purchases screen. I cannot read the points needed for the units at all.
2) Please show the ending XP if using normal reinforcements so I don't have to do the math in my head.
3) If I can buy a new unit with a star, how come normal reinforcement doesn't come in on that level?
4) An option to see the city name on the map when a unit is in the city.
Thanks
Re: Quality of life fixes
Posted: Fri Dec 28, 2018 4:32 pm
by Erik2
3) This is up to the scenario designer.
4) I would like an option to display location names on the map wether the location has a flag or not. This option could be combined with displaying the name if a unit occupies the location. Give it a keyboard shortcut and players can turn it on/off in the game.
Re: Quality of life fixes
Posted: Fri Dec 28, 2018 4:57 pm
by Duplex
Yes, I completely agree on number 4. Imagine all the rivers and villages and landmarks I could start naming.
Re: Quality of life fixes
Posted: Fri Dec 28, 2018 5:26 pm
by Mercutio
Thanks for the replies.
1) is a big one for me, but I realize I am in the minority with red on gray legibility.
2) is a nice to have. It is a little annoying that I think it will still be at that star level to see it dip 15 points below.
3) I figured it is WAD, it just doesn't make much sense. I can see you are rushing troops so they may not have been trained. Perhaps when you reinforce for the beginning of the scenario they are trained?
4) Glad to see others of the same opinion.
Re: Quality of life fixes
Posted: Sat Dec 29, 2018 2:58 am
by GabeKnight
Mercutio wrote: ↑Fri Dec 28, 2018 5:26 pm
3) I figured it is WAD, it just doesn't make much sense. I can see you are rushing troops so they may not have been trained. Perhaps when you reinforce for the beginning of the scenario they are trained?
Good point with 3)

. And even if you would "rush in" troops to reinforce, they would have to come from the same training facility as any other infantry unit that has been bought recently, right?
4) +1
5) Expand the UI to display the units' torpedo attack value, torpedo reload time and plane fuel value.