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Single and Multiplayer victory conditions
Posted: Mon Dec 10, 2018 2:35 am
by ttrakes
Any chance or thoughts on adding outpost victory conditions or other map objectives victory condition instead of the constant player elimination? The player elimination is getting a little run down.
Thanks.
Re: Single and Multiplayer victory conditions
Posted: Tue Dec 11, 2018 4:30 pm
by eddieballgame
Offering "Victory Hexes" to control would be a nice touch, randomly placed of course.
In my multiplayer games, we will use the 'score' to finish a long game.
Re: Single and Multiplayer victory conditions
Posted: Thu Dec 13, 2018 5:57 pm
by ttrakes
Yeah and obviously the table top plays with victory conditions so would be cool to have that concept in the PC game.