Re: Game crashes in Multiplayer
Posted: Wed Nov 28, 2018 5:28 pm
by ianiow
20181128_144311
VER:10000 BUILD:10009
PLATFORM: WINDOWS
WinVer:10.0.17134.1
0: NVIDIA GeForce GTX 1080 Ti
CPU String: GenuineIntel
Stepping ID = 3
Model = 12
Family = 6
Extended model = 3
CLFLUSH cache line size = 64
APIC Physical ID = 6
CPU Brand String: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
Cache Size = 256K
Found DirectX Version Number: 4.09.00.0904
Creating Device.....
MonkeyInitStart
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Setting Disp Mode
MIS: Done Init 3D Device
MIS: Tex Enum
MIS: SDRS
MIS: Init Decal Render
TS: Start
TS: IAPSent
TS: UILoaded
INITIAL LOAD 12905
TS: BattleObj
TS: Managers
TS: BFBB
TS: LT
TS: InitDLUI
TS: Messages
TS: Ended
The following was returned by the server:
0
[{"ErrorCode":"0","clientVersion":"00010407","login":"ianiow"},{"ErrorCode":"0","clientVersion":"00010300","login":"ianiow"},{"ErrorCode":"0","clientVersion":"00010100","login":"ianiow"},{"ErrorCode":"0","clientVersion":"00010200","login":"ianiow"},{"ErrorCode":"0","clientVersion":"00010400","login":"ianiow"}]
The following was returned by the server:
0
[{"ErrorCode":"0","PlayerSlitherineID":"2013","PlayerSlitherineUsername":"ianiow"}]
Playing as: 1
VOLUME TEXTURE: DATA/LIGHTING/CLUT_NE_Day_SummerLow.DDS
VOLUME TEXTURE: DATA/LIGHTING/CLUT_NE_Night.DDS
TICKS IN REPLAY:6017
LOADTIME: 22875
1230: ALL_Move : 18, 26, 27, 0 : 410963D6
Waiting: 1231 : 410963D6
Waiting: 1231 : 410963D6
1335: ALL_UNDO : 18, 26, 27, 0 : 410963D6
1429: Unit_Shoot : 24, 1000, 0, 0 : 410963D6
1672: Unit_Shoot : 25, 1005, 0, 0 : BCDA977A
1841: ALL_Move : 4, 29, 28, 0 : 97F00BA9
1950: ALL_UNDO : 4, 29, 28, 0 : 97F00BA9
2046: ALL_MOVE_GENERAL : 0, 29, 26, 0 : 97F00BA9
2161: ALL_Move : 0, 29, 28, 0 : 97F00BA9
Waiting: 2162 : 97F00BA9
2213: Unit_Shoot : 0, 1000, 0, 0 : 97F00BA9
2375: ALL_Move : 9, 30, 28, 0 : C84C3B25
2427: Unit_Shoot : 9, 1031, 0, 0 : C84C3B25
2857: UNIT_ASSAULT : 4, 1000, 0, 0 : 159CAE0D
3054: UNIT_ASSAULT : 26, 1022, 0, 0 : 6E6F42E1
3332: UNIT_ASSAULT : 6, 1033, 0, 0 : E8CFD80B
3524: ALL_Move : 27, 24, 29, 0 : 58C0EC3F
3601: ALL_Move : 28, 25, 28, 0 : 58C0EC3F
4082: ALL_Move : 18, 24, 28, 0 : 58C0EC3F
4145: Unit_Shoot : 18, 1023, 0, 0 : 58C0EC3F
4306: ALL_Move : 1, 19, 28, 0 : 1E2490B3
Waiting: 4307 : 1E2490B3
4367: UNIT_TurnAndShoot : 1, 1001, 0, 0 : 1E2490B3
Waiting: 4388 : A99BD967
Waiting: 4388 : A99BD967
Waiting: 4388 : A99BD967
Waiting: 4388 : A99BD967
Waiting: 4388 : A99BD967
Waiting: 4388 : A99BD967
4463: ALL_Move : 7, 22, 28, 0 : E05E1A5B
4504: Unit_Shoot : 7, 1023, 0, 0 : E05E1A5B
4669: ALL_Move : 17, 29, 27, 0 : 29881503
4749: UNIT_TurnAndShoot : 17, 1031, 0, 0 : 29881503
4977: ALL_Move : 5, 31, 26, 0 : 3921B6B7
5045: ALL_Move : 19, 32, 26, 0 : 3921B6B7
Waiting: 5046 : 3921B6B7
5108: ALL_Move : 20, 33, 25, 0 : 3921B6B7
Waiting: 5109 : 3921B6B7
Waiting: 5109 : 3921B6B7
5191: ALL_Move : 23, 28, 26, 0 : 3921B6B7
5289: ALL_Move : 3, 29, 26, 0 : 3921B6B7
5393: ALL_Move : 2, 30, 25, 0 : 3921B6B7
5472: ALL_Move : 15, 31, 25, 0 : 3921B6B7
5519: ALL_TURN : 15, 30, 26, 0 : 3921B6B7
5591: ALL_Move : 14, 32, 25, 0 : 3921B6B7
5634: ALL_TURN : 14, 31, 26, 0 : 3921B6B7
5714: ALL_Move : 13, 34, 24, 0 : 3921B6B7
5761: ALL_Move : 16, 33, 24, 0 : 3921B6B7
5799: ALL_Move : 12, 35, 24, 0 : 3921B6B7
5850: ALL_Move : 11, 37, 24, 0 : 3921B6B7
Waiting: 5851 : 3921B6B7
Waiting: 5851 : 3921B6B7
6017: ALL_Move : 8, 33, 26, 0 : 3921B6B7
Waiting: 6018 : 3921B6B7
897: UNIT_ASSAULT : 1011, 4, 0, 0 : 165E522A
1934: UNIT_ASSAULT : 1031, 0, 0, 0 : B0E0400E
4805: UNIT_TurnAndShoot : 1033, 6, 0, 0 : F86FC532
5146: Unit_Shoot : 1017, 6, 0, 0 : 810EC81E
5310: UNIT_ASSAULT : 1004, 6, 0, 0 : B99DD242
Waiting: 5311 : 35ECAFFD
5634: ALL_TURN : 1033, 25, 29, 0 : 7FE747A6
6118: ALL_Move : 1032, 28, 29, 0 : 7FE747A6
Waiting: 6119 : 7FE747A6
6220: ALL_Move : 1002, 27, 29, 0 : 7FE747A6
7275: UNIT_TurnAndShoot : 1023, 27, 0, 0 : 7FE747A6
7607: ALL_Move : 1022, 23, 31, 0 : 7470AC4A
7696: UNIT_TurnAndShoot : 1022, 27, 0, 0 : 7470AC4A
7895: ALL_Move : 1012, 24, 30, 0 : 96B8C42E
Waiting: 7896 : 96B8C42E
8071: ALL_Move : 1001, 22, 31, 0 : 96B8C42E
8134: UNIT_TurnAndShoot : 1001, 27, 0, 0 : 96B8C42E
8330: ALL_Move : 1000, 24, 31, 0 : FFF65DB6
8573: ALL_TURN : 1000, 23, 30, 0 : FFF65DB6
8893: ALL_MOVE_GENERAL : 1000, 26, 30, 0 : FFF65DB6
9746: ALL_Move : 1021, 29, 30, 0 : FFF65DB6
Waiting: 9747 : FFF65DB6
9949: ALL_UNDO : 1021, 29, 30, 0 : FFF65DB6
10363: ALL_Move : 1021, 29, 30, 0 : FFF65DB6
10477: UNIT_TurnAndShoot : 1021, 5, 0, 0 : FFF65DB6
10610: ALL_Move : 1018, 31, 30, 0 : 7A0BA75A
10677: Unit_Shoot : 1018, 5, 0, 0 : 7A0BA75A
10801: ALL_Move : 1025, 30, 30, 0 : B027343E
10897: ALL_Move : 1030, 30, 31, 0 : B027343E
Waiting: 10898 : B027343E
10989: ALL_Move : 1024, 30, 32, 0 : B027343E
Waiting: 10990 : B027343E
11535: ALL_Move : 1003, 33, 30, 0 : B027343E
11935: UNIT_TurnAndShoot : 1003, 5, 0, 0 : B027343E
12063: ALL_Move : 1005, 32, 30, 0 : 96020862
12159: ALL_Move : 1006, 34, 30, 0 : 96020862
12518: ALL_Move : 1029, 34, 32, 0 : 96020862
Waiting: 12519 : 96020862
12691: ALL_Move : 1028, 31, 33, 0 : 96020862
Waiting: 12692 : 96020862
Waiting: 12692 : 96020862
13884: ALL_Move : 1026, 34, 33, 0 : 96020862
14157: ALL_Move : 1027, 33, 32, 0 : 96020862
14245: ALL_Move : 1014, 32, 33, 0 : 96020862
14324: ALL_TURN : 1014, 32, 32, 0 : 96020862
14659: ALL_Move : 1015, 35, 34, 0 : 96020862
15125: ALL_Move : 1019, 35, 30, 0 : 96020862
15241: ALL_Move : 1007, 36, 30, 0 : 96020862
15317: ALL_Move : 1020, 37, 30, 0 : 96020862
15396: ALL_Move : 1008, 38, 30, 0 : 96020862
15519: ALL_Move : 1013, 38, 31, 0 : 96020862
15594: ALL_UNDO : 1013, 38, 31, 0 : 96020862
15665: ALL_Move : 1013, 38, 32, 0 : 96020862
17162: ALL_Move : 1010, 26, 31, 0 : 96020862
17833: ALL_TURN : 1023, 22, 29, 0 : 96020862
The following was returned by the server:
0
{"ErrorCode":"0"}
WARNING: SCRIPT ID: duplicate script id found (92000002 for DATA/UI/UNITLIST.BSF [G:/Program Files (x86)/Slitherine/Field of Glory II/DATA/UI/UNITLIST.BSF])
G:/Program Files (x86)/Slitherine/Field of Glory II/DATA/UI/UNITLIST.BSF exists
RESET
WARNING: SCRIPT ID: duplicate script id found (C04E0000 for CORE/CORE.BSF [G:/Program Files (x86)/Slitherine/Field of Glory II/CORE/CORE.BSF])
G:/Program Files (x86)/Slitherine/Field of Glory II/CORE/CORE.BSF exists
Playing as: 1
TICKS IN REPLAY:4289
LOADTIME: 11937
Waiting: 40 : 97F9ADA2
Waiting: 40 : 97F9ADA2
Waiting: 40 : 97F9ADA2
Waiting: 40 : 97F9ADA2
Waiting: 40 : 97F9ADA2
Waiting: 40 : 97F9ADA2
Waiting: 40 : 97F9ADA2
Waiting: 40 : 97F9ADA2
Waiting: 40 : 97F9ADA2
Waiting: 40 : 97F9ADA2
222: ALL_Move : 20, 40, 28, 0 : 933E9DDD
299: UNIT_TurnAndShoot : 20, 1003, 0, 0 : 933E9DDD
396: ALL_Move : 21, 38, 30, 0 : C8E3BBC5
Waiting: 397 : C8E3BBC5
Waiting: 397 : C8E3BBC5
Waiting: 397 : C8E3BBC5
451: UNIT_TurnAndShoot : 21, 1003, 0, 0 : C8E3BBC5
682: Unit_Shoot : 22, 1010, 0, 0 : 9B163981
Waiting: 683 : B204A295
Waiting: 683 : B204A295
Waiting: 683 : B204A295
Waiting: 683 : B204A295
877: UNIT_ASSAULT : 9, 1009, 0, 0 : 4455AB7D
Waiting: 907 : 28BA7351
1080: UNIT_ASSAULT : 12, 1010, 0, 0 : 2754404B
1212: ALL_Move : 16, 38, 31, 0 : 99B8776C
1263: UNIT_TurnAndShoot : 16, 1003, 0, 0 : 99B8776C
1398: ALL_Move : 14, 38, 32, 0 : 181F0EB8
1444: Unit_Shoot : 14, 1003, 0, 0 : 181F0EB8
1599: UNIT_ASSAULT : 6, 1010, 0, 0 : C27D6AF7
1727: ALL_Move : 23, 40, 30, 0 : 8BAA28EB
1798: UNIT_TurnAndShoot : 23, 1003, 0, 0 : 8BAA28EB
2124: UNIT_ASSAULT : 0, 1012, 0, 0 : 672BA5EE
Waiting: 2125 : 672BA5EE
Waiting: 2157 : 10410112
2780: ALL_FIGHTMELEE : 1, 31, 29, 0 : 10410112
Waiting: 2782 : 9A0251A0
2915: ALL_Move : 18, 33, 32, 0 : 9A0251A0
3069: ALL_Move : 11, 35, 31, 0 : 9A0251A0
3111: ALL_FIGHTMELEE : 13, 34, 33, 0 : 9A0251A0
3280: ALL_Move : 10, 34, 35, 0 : EC22F464
3545: ALL_Move : 4, 35, 38, 0 : EC22F464
Waiting: 3546 : EC22F464
3738: ALL_Move : 5, 34, 34, 0 : EC22F464
Waiting: 3739 : EC22F464
Waiting: 3739 : EC22F464
3818: ALL_Move : 8, 34, 37, 0 : EC22F464
3970: ALL_Move : 7, 35, 40, 0 : EC22F464
Waiting: 3971 : EC22F464
Waiting: 3971 : EC22F464
4196: ALL_Move : 2, 31, 30, 0 : EC22F464
Waiting: 4197 : EC22F464
Waiting: 4197 : EC22F464
4289: ALL_UNDO : 2, 31, 30, 0 : EC22F464
Waiting: 1 : 4BA5903C
Waiting: 1 : 4BA5903C
Waiting: 1 : 4BA5903C
Waiting: 1 : 4BA5903C
Waiting: 90 : C839DE0F
Waiting: 90 : C839DE0F
Waiting: 90 : C839DE0F
Waiting: 90 : C839DE0F
Waiting: 90 : C839DE0F
Waiting: 90 : C839DE0F
Waiting: 90 : C839DE0F
Waiting: 90 : C839DE0F
Waiting: 90 : C839DE0F
Waiting: 90 : C839DE0F
285: UNIT_ASSAULT : 1016, 5, 0, 0 : A0A20096
640: UNIT_ASSAULT : 1022, 8, 0, 0 : 87360ED1
1744: ALL_Move : 1000, 34, 41, 0 : 3B7B7E52
1838: ALL_TURN : 1000, 35, 41, 0 : 3B7B7E52
1950: ALL_TURN : 1002, 34, 39, 0 : 3B7B7E52
2259: ALL_Move : 1021, 34, 40, 0 : 3B7B7E52
3117: ALL_FALLBACK : 1019, 31, 34, 0 : 3B7B7E52
3233: Unit_Shoot : 1019, 18, 0, 0 : DB884F5C
3661: ALL_Move : 1011, 32, 33, 0 : 807F9770
3774: ALL_FALLBACK : 1018, 31, 33, 0 : 807F9770
3872: Unit_Shoot : 1018, 18, 0, 0 : 7A69616A
4205: ALL_FIGHTMELEE : 1001, 32, 28, 0 : E3822B5E
4684: UNIT_ASSAULT : 1006, 3, 0, 0 : 28467A3D
5730: ALL_Move : 1017, 31, 32, 0 : 39C7DE11
5792: Unit_Shoot : 1017, 18, 0, 0 : 39C7DE11
6425: ALL_Move : 1024, 30, 30, 0 : 9463C70D
6523: ALL_UNDO : 1024, 30, 30, 0 : 9463C70D
8315: ALL_FIGHTMELEE : 1009, 33, 30, 0 : 9463C70D
8820: ALL_Move : 1007, 31, 26, 0 : 8B6DF20
8995: ALL_Move : 1015, 31, 28, 0 : 8B6DF20
9450: UNIT_TurnAndShoot : 1024, 17, 0, 0 : 8B6DF20
10207: ALL_FIGHTMELEE : 1010, 39, 33, 0 : 57036B2C
10693: ALL_FIGHTMELEE : 1012, 35, 34, 0 : E876F174
10876: ALL_FIGHTMELEE : 1012, 35, 33, 0 : A8CF2B5B
12754: ALL_TURN : 1004, 31, 31, 0 : EF43488F
12899: ALL_TURN : 1014, 31, 32, 0 : EF43488F
The following was returned by the server:
0
{"ErrorCode":"0"}
WARNING: SCRIPT ID: duplicate script id found (92000002 for DATA/UI/UNITLIST.BSF [G:/Program Files (x86)/Slitherine/Field of Glory II/DATA/UI/UNITLIST.BSF])
G:/Program Files (x86)/Slitherine/Field of Glory II/DATA/UI/UNITLIST.BSF exists
RESET
WARNING: SCRIPT ID: duplicate script id found (C04E0000 for CORE/CORE.BSF [G:/Program Files (x86)/Slitherine/Field of Glory II/CORE/CORE.BSF])
G:/Program Files (x86)/Slitherine/Field of Glory II/CORE/CORE.BSF exists
Playing as: 1
VOLUME TEXTURE: DATA/LIGHTING/CLUT_ME_Day.DDS
TICKS IN REPLAY:12650
LOADTIME: 12484
595: UNIT_ASSAULT : 0, 1001, 0, 0 : 7E513A25
Waiting: 596 : 7E513A25
Waiting: 596 : 7E513A25
Waiting: 596 : 7E513A25
Waiting: 596 : 7E513A25
Waiting: 596 : 7E513A25
Waiting: 596 : 7E513A25
Waiting: 596 : 7E513A25
940: UNIT_TurnAndShoot : 32, 1024, 0, 0 : DC4B956E
Waiting: 965 : 2AB3C892
1231: UNIT_TurnAndShoot : 18, 1024, 0, 0 : 2CF04DA2
1361: UNIT_TurnAndShoot : 20, 1024, 0, 0 : E72C098E
1911: Unit_Shoot : 17, 1021, 0, 0 : 170B16BA
2300: Unit_Shoot : 19, 1021, 0, 0 : 1276126
2585: ALL_Move : 33, 34, 30, 0 : 9A875736
2671: ALL_UNDO : 33, 34, 30, 0 : 9A875736
3361: ALL_Move : 33, 34, 30, 0 : 9A875736
3447: Unit_Shoot : 33, 1022, 0, 0 : 9A875736
3640: ALL_Move : 21, 33, 30, 0 : 353569E2
3715: UNIT_TurnAndShoot : 21, 1022, 0, 0 : 353569E2
4187: ALL_Move : 9, 32, 31, 0 : 837261CE
4403: ALL_Move : 11, 28, 30, 0 : 837261CE
4542: UNIT_TurnAndShoot : 34, 1002, 0, 0 : 837261CE
4669: ALL_TURN : 11, 28, 31, 0 : 660EEAFA
4939: ALL_Move : 30, 31, 30, 0 : 660EEAFA
5052: Unit_Shoot : 30, 1028, 0, 0 : 660EEAFA
5137: ALL_Move : 31, 31, 29, 0 : A36845EE
5220: ALL_UNDO : 31, 31, 29, 0 : A36845EE
5366: ALL_Move : 31, 31, 29, 0 : A36845EE
5448: Unit_Shoot : 31, 1022, 0, 0 : A36845EE
5767: ALL_Move : 28, 29, 29, 0 : D015C622
Waiting: 5768 : D015C622
Waiting: 5768 : D015C622
5846: ALL_Move : 27, 30, 28, 0 : D015C622
5914: ALL_Move : 24, 30, 27, 0 : D015C622
Waiting: 5915 : D015C622
6182: ALL_Move : 12, 28, 29, 0 : D015C622
6242: ALL_TURN : 12, 29, 30, 0 : D015C622
6421: ALL_Move : 23, 27, 28, 0 : D015C622
6476: ALL_Move : 22, 26, 27, 0 : D015C622
Waiting: 6477 : D015C622
6798: ALL_Move : 8, 31, 28, 0 : D015C622
6857: ALL_Move : 2, 32, 28, 0 : D015C622
Waiting: 6858 : D015C622
6912: ALL_Move : 4, 33, 29, 0 : D015C622
6987: ALL_Move : 5, 33, 27, 0 : D015C622
7058: ALL_TURN : 29, 35, 28, 0 : D015C622
7187: ALL_Move : 1, 35, 27, 0 : D015C622
7633: ALL_Move : 13, 35, 22, 0 : D015C622
Waiting: 7634 : D015C622
Waiting: 7634 : D015C622
Waiting: 7634 : D015C622
8318: ALL_TURN : 3, 36, 25, 0 : D015C622
8410: ALL_Move : 6, 34, 26, 0 : D015C622
8506: ALL_Move : 7, 37, 22, 0 : D015C622
9363: ALL_TURN : 24, 29, 28, 0 : D015C622
10393: ALL_Move : 10, 36, 29, 0 : D015C622
10441: ALL_TURN : 10, 36, 30, 0 : D015C622
12515: ALL_Move : 25, 27, 27, 0 : D015C622
Waiting: 12516 : D015C622
Waiting: 12516 : D015C622
Waiting: 12516 : D015C622
Waiting: 12516 : D015C622
Waiting: 12516 : D015C622
Waiting: 12516 : D015C622
Waiting: 12516 : D015C622
Waiting: 12516 : D015C622
12650: ALL_Move : 26, 28, 20, 0 : D015C622
Waiting: 12651 : D015C622
Waiting: 12651 : D015C622
Waiting: 12651 : D015C622
Waiting: 12651 : D015C622
Waiting: 12651 : D015C622
Waiting: 12651 : D015C622
Waiting: 12651 : D015C622
Waiting: 12651 : D015C622
Waiting: 12651 : D015C622
Waiting: 12651 : D015C622
Waiting: 12651 : D015C622
Waiting: 12651 : D015C622
Waiting: 12651 : D015C622
Waiting: 12651 : D015C622
Waiting: 12651 : D015C622
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
Waiting: 1 : B7D1E0D6
421: ALL_Move : 1022, 37, 33, 0 : B7D1E0D6
878: ALL_Move : 1015, 23, 31, 0 : B7D1E0D6
1841: UNIT_ASSAULT : 1002, 11, 0, 0 : B7D1E0D6
1983: ALL_Move : 1009, 27, 32, 0 : EA369955
2058: ALL_Move : 1013, 26, 32, 0 : EA369955
2402: ALL_Move : 1019, 28, 33, 0 : EA369955
2625: ALL_Move : 1005, 28, 36, 0 : EA369955
2785: ALL_Move : 1010, 32, 37, 0 : EA369955
Waiting: 2786 : EA369955
Waiting: 2786 : EA369955
3197: UNIT_ASSAULT : 1000, 9, 0, 0 : EA369955
4133: ALL_Move : 1026, 36, 31, 0 : 7BFAE4C8
4355: UNIT_TurnAndShoot : 1026, 10, 0, 0 : 7BFAE4C8
4746: ALL_PassThrough : 1023, 36, 30, 0 : BF2AF654
4814: Unit_Shoot : 1023, 10, 0, 0 : BF2AF654
5048: UNIT_ASSAULT : 1025, 10, 0, 0 : 143C7F20
5435: UNIT_ASSAULT : 1020, 32, 0, 0 : 25E92117
5913: UNIT_TurnAndShoot : 1024, 18, 0, 0 : B388C90B
6269: ALL_Move : 1011, 40, 24, 0 : E011BA67
Waiting: 6270 : E011BA67
6406: ALL_Move : 1017, 39, 24, 0 : E011BA67
6555: ALL_Move : 1012, 39, 25, 0 : E011BA67
6673: ALL_Move : 1014, 41, 25, 0 : E011BA67
6748: ALL_TURN : 1014, 40, 24, 0 : E011BA67
6847: ALL_Move : 1003, 41, 26, 0 : E011BA67
Waiting: 6848 : E011BA67
6925: ALL_TURN : 1003, 40, 25, 0 : E011BA67
7001: ALL_Move : 1016, 41, 27, 0 : E011BA67
Waiting: 7002 : E011BA67
7082: ALL_TURN : 1016, 40, 26, 0 : E011BA67
7584: ALL_Move : 1001, 36, 32, 0 : E011BA67
7676: ALL_UNDO : 1001, 36, 32, 0 : E011BA67
7890: UNIT_ASSAULT : 1028, 33, 0, 0 : E011BA67
8255: ALL_Move : 1027, 34, 32, 0 : 52359D04
8666: ALL_Move : 1004, 38, 29, 0 : 52359D04
Waiting: 8667 : 52359D04
8813: ALL_Move : 1018, 39, 30, 0 : 52359D04
Waiting: 8814 : 52359D04
8892: ALL_TURN : 1018, 38, 29, 0 : 52359D04
9056: ALL_Move : 1007, 41, 29, 0 : 52359D04
Waiting: 9057 : 52359D04
9140: ALL_TURN : 1007, 40, 28, 0 : 52359D04
9229: ALL_Move : 1006, 38, 33, 0 : 52359D04
Waiting: 9230 : 52359D04
Waiting: 9230 : 52359D04
9608: ALL_Move : 1008, 33, 33, 0 : 52359D04
10558: ALL_Move : 1001, 37, 30, 0 : 52359D04
11326: ALL_Move : 1029, 34, 34, 0 : 52359D04
11426: ALL_Move : 1031, 35, 34, 0 : 52359D04
11508: ALL_Move : 1030, 36, 34, 0 : 52359D04
11602: ALL_Move : 1032, 34, 35, 0 : 52359D04
11735: ALL_Move : 1033, 35, 35, 0 : 52359D04
The following was returned by the server:
0
{"ErrorCode":"0"}
WARNING: SCRIPT ID: duplicate script id found (92000002 for DATA/UI/UNITLIST.BSF [G:/Program Files (x86)/Slitherine/Field of Glory II/DATA/UI/UNITLIST.BSF])
G:/Program Files (x86)/Slitherine/Field of Glory II/DATA/UI/UNITLIST.BSF exists
RESET
WARNING: SCRIPT ID: duplicate script id found (C04E0000 for CORE/CORE.BSF [G:/Program Files (x86)/Slitherine/Field of Glory II/CORE/CORE.BSF])
G:/Program Files (x86)/Slitherine/Field of Glory II/CORE/CORE.BSF exists
Playing as: 1
TICKS IN REPLAY:4205
LOADTIME: 11296