Dreadnaughts
Posted: Wed Nov 07, 2018 12:48 am
Here is another change I did not realize to dreadnaughts: If your dreadnaught is sunk it's -20 NM (it used to be -30 NM)……………….If you dismantled your own dreadnaught it's -30 NM.
Yes, I'm not a fan of dismantleing, although (as playing as CP) usually playing as CP I'm on the losing end of the stick and as a last resort dismantle everything naval (including labs) if I have no PP left. Even in my worst games never dismantle dreadnaughts, although I do see where some players dismantle their fleets (either side) and labs early on to gain an advantage on an unwittingly opponent. That's what I call "sandbagging".
nehi, I see your arguement and believe it has merit (either side), although I do not agree with it. It would only be fair if a player announced their intentions of dismantling before actually doing so, could be one way to handle it. When I see an abnormal amount of infantry, ect. I know the match has been skewed, in otherwords manipulated. For the most part I am a traditional player, that's my approach to the game, perhaps that' why I lose so often. I've experienced what I call: "The nehi Effect". The problem with this "nehi Effect" is that many, if not all adopt his style of play (they had no choice but to do so), which completely throws the better qualities of the game off and scares off competion except the nieve that unknowingly march off to find complete choas awaiting them. Then all the MP players wonder what happened to a vibrant MP lobby? Many of these new players got burnt so bad they never come back again, thus destroying the game from a small deminishing group of MP players. Back in the 2013 to 2015s I used to have as many 20 MP matches going at the same time, many of which would drop off in short order, that's just the way it is. I was totally in love with the game..!! But then I started seeing this new style of play (The nehi Effect) I noticed a dramatic drop in MP interest, many members did not want anything to do with it, what they wanted was a traditional game. As for myself MP became a "turn-off" and started to walk away from a game I loved so much, to where I was done with it, I was truely very sad doing so.