Mac? iPad?
Posted: Sun Nov 04, 2018 12:06 pm
Will there be a Mac/ iPad Version?
It may be for the best not to. The Mac version of PzC is riddled with bugs and won't boot on Catalina despite being less than three years old. The iPad version doesn't support screen sizes larger than the original iPad. It is better not to do something than do it poorly, grab people's money, and run away.
It's actually a fact that the iPad version doesn't support any screen larger than 1024x768. It's a fact that Panzer Corps for Mac was riddled with bugs (briefing text that doesn't show up properly, extreme CPU usage, no casualties screen). It's a fact that it doesn't boot on the latest macOS. It's a fact that it was ported by a foreign 3rd party porting house that did a sloppy job. You shouldn't be offended by facts.zakblood wrote: ↑Wed Jan 22, 2020 5:03 pm your views and opinions are groundless, one sided and incorrect, but that's your choice and opinion tbh and call to make, so in a free world, carry on the rant it's everyone ones fault other than Apple, strange how the larger part / percentage of the rest of the board and world disagree
As I said before, this is publisher's decision. Here is a recent statement from them which I think makes a Mac port very unlikely to happen:
Thanks for the link. It's a doozy.Rudankort wrote: ↑Thu Jan 23, 2020 7:59 amAs I said before, this is publisher's decision. Here is a recent statement from them which I think makes a Mac port very unlikely to happen:
https://steamcommunity.com/app/1072040/ ... 7935251032
Yup, I believe that. The Mac version of PzC was riddled with bugs, could drain a MacBook's battery in half hour (even though the iPad version lasts like 10 hours), wasn't feature complete, and came out three years late. Of course the sales were limited. It would be a shocker if there were even 10 sales.Supporting Mac versions has created an enormous amount of work and only limited sales
The 64 bit transition happened in April 2005. How long do you think Apple should support abandonware?A good example is the new Catalina update preventing all 32 bit apps running. Apple could have supported them but chose not to
Who is forced to buy new hardware because of 64 bit? Every Mac made in decades is 64 bit. All of Apple's software is 64 bit. The only "forced upgrades" concern people who are using old abandonware. Apple doesn't profit from them buying new software. If I ditch PzC and play something else that doesn't put a dime in Apple's pocket.to force developers to build apps in 64 bit, which in turn forces users to upgrade hardware and OS to run them
Yes, consumers are "punished" when Apple encourages devs to update apps once every decade. Again, PzC was awful on the Mac even before Catalina. Losing a dev that isn't willing to recompile once in a while or learn some modern coding techniques isn't going to make Apple change their ways and dedicate talent to supporting 20 year old architecture. Should they still support Classic MacOS games? Apple 2 games?Its terrible business practice that punishes customers and developers. The only way to stop it is to walk away from the Apple ecosystem.