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UI.
Posted: Wed Oct 10, 2018 1:55 pm
by stormbringer3
Looking through the the threads there are mutiple examples of UI tips to find information to help gameplay. Perhaps an idea might be to start a sticky for UI tips so players will have one spot to get information instead of looking through many threads.
Re: UI.
Posted: Wed Oct 10, 2018 3:28 pm
by Cablenexus
Good idea. There should be done more to make (hidden) UI functionallity clear to new players. It's a missed oppertunity if players stop playing Aggressors because of it.
Share your ideas in forum and help to improve the game.
The ten most asked questions are already covered in a FAQ:
viewtopic.php?f=519&t=87574
Re: UI.
Posted: Thu Oct 11, 2018 9:32 am
by pavelk
stormbringer3 wrote: ↑Wed Oct 10, 2018 1:55 pm
Looking through the the threads there are mutiple examples of UI tips to find information to help gameplay. Perhaps an idea might be to start a sticky for UI tips so players will have one spot to get information instead of looking through many threads.
That is actually a good idea. We will make a sticky post with these questions:
- Alternative mouse control and how to change it,
- Unit selection out of stack,
- Displaying political map when new diplomatic offer comes,
- Extended UI and how to turn it on.
If you have any other suggestion, please let us know!
Re: UI.
Posted: Sat Oct 13, 2018 11:22 am
by pavelk
Hi stormbringer3,
once again thank you for the idea.
Here it is. If you have any suggestions what to add, please let us know.
Pavel