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Missing Unit Names

Posted: Wed Sep 12, 2018 9:31 pm
by Asap
German text missing for:
unit_1184
unit_1340
unit_1339

Re: Missing Unit Names

Posted: Thu Sep 13, 2018 9:28 am
by GabeKnight
Good catch! It's also missing in all the other languages besides Russian:

unit_1184 = PzKw. 38(t) E
unit_1340 = QF 2 Pounder
unit_1339 = 40mm Bofors

Re: Missing Unit Names

Posted: Thu Sep 13, 2018 9:34 am
by terminator
I am French but I always play in English. There are always problems of translation for the games generally.

Re: Missing Unit Names

Posted: Thu Sep 13, 2018 10:22 am
by GabeKnight
terminator wrote: Thu Sep 13, 2018 9:34 am I am French but I always play in English. There are always problems of translation for the games generally.
How true.... :D
Only the "big" games usually do some passable localizations...

:!: But to be fair, I think the German translations in OoB are quite well made!

Re: Missing Unit Names

Posted: Fri Sep 14, 2018 11:12 am
by bebro
Thx for reporting. Usually an easy thing to fix.

Re: Missing Unit Names

Posted: Fri Sep 14, 2018 11:30 am
by Asap
I am playing Minsk at the moment and here is what I've noticed about the German text which doesn't fit the trigger settings:
-Destroy 60 Soviet ground untis (instead of 80 units)
-Complete the mission in 35 turns (instead of 30 turns)
-Capture Slonim in 20 turns (instead of 10 turns)
@bebro

Re: Missing Unit Names

Posted: Fri Sep 14, 2018 1:53 pm
by terminator
Old Scenario Description Error in English (Norway) :

Norway(briefing).png
Norway(briefing).png (80.94 KiB) Viewed 3251 times

:arrow: Normally, it should be : ... is set in motion.

Re: Missing Unit Names

Posted: Sat Sep 22, 2018 8:48 am
by Asap
Blitzkrieg, Moscow. German text missing for trigger event.

Re: Missing Unit Names

Posted: Sun Sep 23, 2018 11:32 am
by Asap
Blitzkrieg, Dunkirk. German text missing for trigger event.

Re: Missing Unit Names

Posted: Sun Sep 30, 2018 7:42 am
by terminator
P47D Thunderbolt :

No name in French, Spanish and German :

Capture d'écran 4.png
Capture d'écran 4.png (40.65 KiB) Viewed 3126 times

Re: Missing Unit Names

Posted: Tue Oct 09, 2018 7:02 am
by terminator
In the Editor especially or in the Game, it is impossible to distinguish variants of the same unit. Impossible to make the difference by the name or by the image in the Editor.
It can create bugs when we use the Editor like that was the case for me (Spawn Unit) :evil:

Examples :


DUKW.JPG
DUKW.JPG (28.52 KiB) Viewed 3052 times

AB_41.JPG
AB_41.JPG (27.75 KiB) Viewed 3052 times

Re: Missing Unit Names

Posted: Tue Oct 09, 2018 10:14 am
by Horst
Right about trouble distinguishing these units. AT-modes are still obvious, but less so the swim and rail modes which I'm going to add in parenthesis.

Re: Missing Unit Names

Posted: Tue Oct 09, 2018 10:30 am
by terminator
No unit should have strictly the same name as an other one, it can be misleading.

Example :

Screenshot 728.jpg
Screenshot 728.jpg (34.06 KiB) Viewed 3038 times

Screenshot 727.jpg
Screenshot 727.jpg (76.97 KiB) Viewed 3038 times