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Infantry with two diagonal moves on rough ground

Posted: Sun Sep 09, 2018 2:30 pm
by Ludendorf
For some reason, my thureophoroi seem capable of two diagonal moves on rough ground. Is this intentional?

Re: Infantry with two diagonal moves on rough ground

Posted: Sun Sep 09, 2018 4:24 pm
by rbodleyscott
Well they have 14 AP out of 10 AP which explains why they can move two squares diagonally, but not how they got the extra AP.

What did they do immediately prior to this?

Is this perhaps the (bugged) result of an Undo move?

Re: Infantry with two diagonal moves on rough ground

Posted: Sun Sep 09, 2018 4:29 pm
by Ludendorf
rbodleyscott wrote: Sun Sep 09, 2018 4:24 pm Well they have 14 AP out of 10 AP which explains why they can move two squares diagonally, but not how they got the extra AP.

What did they do immediately prior to this?

Is this perhaps the (bugged) result of an Undo move?
I don't think so. I think they were like this when the turn started. Unfortunately, I was playing a lot of games at once, so I can't recall what my thureophoroi did the turn before.

Re: Infantry with two diagonal moves on rough ground

Posted: Sun Sep 09, 2018 4:53 pm
by rbodleyscott
Ludendorf wrote: Sun Sep 09, 2018 4:29 pm
rbodleyscott wrote: Sun Sep 09, 2018 4:24 pm Well they have 14 AP out of 10 AP which explains why they can move two squares diagonally, but not how they got the extra AP.

What did they do immediately prior to this?

Is this perhaps the (bugged) result of an Undo move?
I don't think so. I think they were like this when the turn started. Unfortunately, I was playing a lot of games at once, so I can't recall what my thureophoroi did the turn before.

Fair enough. Well the bug is the 14 AP. The question is how that might have occurred.

As all units are reassigned their base AP at the start of the player's turn (but before automatic moves like pursuits etc), it is unlikely that it is a hang over from the previous turn.

Presumably this an MP game? If so, did either player receive a scripts mismatch warning?

Re: Infantry with two diagonal moves on rough ground

Posted: Sun Sep 09, 2018 6:05 pm
by Ludendorf
rbodleyscott wrote: Sun Sep 09, 2018 4:53 pm
Ludendorf wrote: Sun Sep 09, 2018 4:29 pm
rbodleyscott wrote: Sun Sep 09, 2018 4:24 pm Well they have 14 AP out of 10 AP which explains why they can move two squares diagonally, but not how they got the extra AP.

What did they do immediately prior to this?

Is this perhaps the (bugged) result of an Undo move?
I don't think so. I think they were like this when the turn started. Unfortunately, I was playing a lot of games at once, so I can't recall what my thureophoroi did the turn before.

Fair enough. Well the bug is the 14 AP. The question is how that might have occurred.

As all units are reassigned their base AP at the start of the player's turn (but before automatic moves like pursuits etc), it is unlikely that it is a hang over from the previous turn.

Presumably this an MP game? If so, did either player receive a scripts mismatch warning?
I'll give Nosy Rat a bell and see if he saw anything unusual.

Re: Infantry with two diagonal moves on rough ground

Posted: Sun Sep 09, 2018 8:33 pm
by Nosy_Rat
Nope, didn't get any warnings or errors.