Introducing new units
Posted: Sat Aug 25, 2018 3:37 pm
I noticed that we can “only” add two more units to the production chart, but the game has (more) units that can’t be produced (“outdated units”), such has the pre-dreadnaught and the armoured cruiser (and I am not sure about the Arab units, but they are different).
That means that among the great powers we can introduce new unique historical units that later in the game can’t be reproduced. That would be interesting (in my perspective) to introduce unique Infantry and cavalry units, without interfering much to the game balance: Cossack cavalry, Hussars, Mountain Infantry (even if it seems that the game engine can’t provide them advantage in Mountains, at least didn’t found it yet)… etc…
So basically we would need graphics (unit icons) and some changes in a couple of files.
Or am I wrong?
That means that among the great powers we can introduce new unique historical units that later in the game can’t be reproduced. That would be interesting (in my perspective) to introduce unique Infantry and cavalry units, without interfering much to the game balance: Cossack cavalry, Hussars, Mountain Infantry (even if it seems that the game engine can’t provide them advantage in Mountains, at least didn’t found it yet)… etc…
So basically we would need graphics (unit icons) and some changes in a couple of files.
Or am I wrong?