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Spelldamage Preview

Posted: Mon Jul 30, 2018 8:13 pm
by Xilmi
For units with different spells suited to deal with different types of enemies it can be a pain to compare the damage preview of all the spells.

For example for a C'Than you have 3 spells and the normal attack (when in range) to compare. This requires a lot of time and clicking. Basically 6 clicks just to compare, when the same could be done with 0 with a better UI-solution.

So my suggestion is:

Keep preview for weapon-damage as it is but change it so that at the same time you get spell damage by hovering over the unit with the cursor.

Ane example of how that could look like is attached.

Re: Spelldamage Preview

Posted: Mon Jul 30, 2018 11:24 pm
by ErissN6
Yes, same problem with grenades: viewtopic.php?f=499&t=86871
A solution may be to color, maybe Red for what is not superior than usual shooting, Green for the most damage, Yellow for others. We still can mouse-over if we actually want to see the real damage numbers.