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Don't spoil grenades, and hurry launch it!

Posted: Thu Jul 19, 2018 10:12 pm
by ErissN6
My Marines have up to 3 kinds of grenades. Each attack, to chose my weapon, I see the shoot damage number, then the 3 grenade damages.
And I use many marines...
Please spare me this search in girl's bag: maybe color in red the nade' damages wich are not better than the free shoot.

I'll see a 5th damage when you'll add the bayonet expansion :)

Re: Don't spoil grenades, and hurry launch it!

Posted: Fri Jul 20, 2018 10:54 am
by IainMcNeil
We're looking for a better way to do this but not sure what that will be yet.

Re: Don't spoil grenades, and hurry launch it!

Posted: Tue Jul 24, 2018 9:30 pm
by ErissN6
SM ScoutBikers can use grenades, to what purpose? their bolters always(?) do more damage... (even when 'nades are upgraded by research?)
Maybe they can do indirect fire with 'nades where bolters can't??? (example throw over a wall)

Re: Don't spoil grenades, and hurry launch it!

Posted: Wed Jul 25, 2018 6:26 pm
by Efgrafich
Grenades on Tankbustas also pretty useless...