Warhammer 40,000: Sanctus Reach - v.1.2.4 Update
Posted: Wed Jun 20, 2018 2:35 pm
We just released a new update for Sanctus Reach, bringing the game to v.1.2.4 and fixing some bugs which had been reported. You can read the changelog down below.
You can download the patch from the Members Area or from this link.
Changelog:
• Fixed Sentinel typo
• Fixed The Red Waaagh Intro mission not spawning units.
• Fixed guardsman with plasma gun smoke grenades
• Fixed Murderous Tide ability not giving back the correct HP
• Fixed virulent touch not working correctly on counter attacks
• Fixed Ichor Cannon attack not working properly
• Fixed Unit teleporting bug
• Updated Russian text with some fixes
• Fixed bug which was breaking the level up carryover to the next mission if the player didn’t pick an ability
• Added secure login
You can download the patch from the Members Area or from this link.
Changelog:
• Fixed Sentinel typo
• Fixed The Red Waaagh Intro mission not spawning units.
• Fixed guardsman with plasma gun smoke grenades
• Fixed Murderous Tide ability not giving back the correct HP
• Fixed virulent touch not working correctly on counter attacks
• Fixed Ichor Cannon attack not working properly
• Fixed Unit teleporting bug
• Updated Russian text with some fixes
• Fixed bug which was breaking the level up carryover to the next mission if the player didn’t pick an ability
• Added secure login