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Titus Labienus Campaign

Posted: Tue May 08, 2018 3:54 am
by rico21
That did 2000 years than Titus Labienus is known to be the greatest lieutenant of Julius Ceasar and no campaign was created in his honor. It is done.

Re: Titus Labienus Campaign

Posted: Sun Feb 16, 2020 11:15 pm
by desicat
It appears there is a problem with the 4th battle in the Campaign as Labienus outnumbers Caesar 72,000 to 8,000. I have really enjoyed this Campaign so far, as well as your Sertorius Campaign.

Re: Titus Labienus Campaign

Posted: Sat Mar 14, 2020 6:51 am
by rico21
Checked my files and not found problems.
From Manual;
"In most battles the only effect of these difficulty settings is to adjust the size
of force available to the player. In a few of the historical scenarios, there
may instead be special historical factors modified by the difficulty setting. The
lowest and highest difficulty settings adjust the quality of the troops slightly.
The setting at which the two sides forces are most evenly balanced is the
default Tribune setting. (Although with Pot Luck armies or Auto force selection,
the player will actually have a slight advantage).
Note that the “size” of forces is determined by a points system, in which
better troops are more expensive. Thus, depending on the composition of
the armies, one side in an equally balanced battle may have many more men
than the other. If so, this is because his men are less well equipped, of lower
quality, or otherwise less effective."

Cheers.

Re: Titus Labienus Campaign

Posted: Sat Mar 14, 2020 8:02 pm
by desicat
rico21 wrote: Sat Mar 14, 2020 6:51 am Checked my files and not found problems.
From Manual;
"In most battles the only effect of these difficulty settings is to adjust the size
of force available to the player. In a few of the historical scenarios, there
may instead be special historical factors modified by the difficulty setting. The
lowest and highest difficulty settings adjust the quality of the troops slightly.
The setting at which the two sides forces are most evenly balanced is the
default Tribune setting. (Although with Pot Luck armies or Auto force selection,
the player will actually have a slight advantage).
Note that the “size” of forces is determined by a points system, in which
better troops are more expensive. Thus, depending on the composition of
the armies, one side in an equally balanced battle may have many more men
than the other. If so, this is because his men are less well equipped, of lower
quality, or otherwise less effective."

Cheers.
Labienus Army had all the Heavy Foot (Imitation Legions) from previous battles available along with Scutarii, with a LOT of light horse and skirmishers thrown in. Caesar had a few Impact Foot units and Cavalry, but they were totally outnumbered and had absolutely no chance. Maybe they sent a flanking force off that didn't have time to make the battle, because they were easily slaughtered. I don't see anything wrong with the files either, maybe it was just a fluke.

Re: Titus Labienus Campaign

Posted: Sat Mar 14, 2020 10:00 pm
by Paul59
desicat wrote: Sat Mar 14, 2020 8:02 pm Labienus Army had all the Heavy Foot (Imitation Legions) from previous battles available along with Scutarii, with a LOT of light horse and skirmishers thrown in. Caesar had a few Impact Foot units and Cavalry, but they were totally outnumbered and had absolutely no chance. Maybe they sent a flanking force off that didn't have time to make the battle, because they were easily slaughtered. I don't see anything wrong with the files either, maybe it was just a fluke.
Someone on the Steam FOG2 Forum posted an AAR of this campaign recently, he did not mention anything like this in the fourth battle. So maybe it was just a fluke.

Re: Titus Labienus Campaign

Posted: Sat Mar 14, 2020 10:46 pm
by desicat
Paul59 wrote: Sat Mar 14, 2020 10:00 pm
desicat wrote: Sat Mar 14, 2020 8:02 pm Labienus Army had all the Heavy Foot (Imitation Legions) from previous battles available along with Scutarii, with a LOT of light horse and skirmishers thrown in. Caesar had a few Impact Foot units and Cavalry, but they were totally outnumbered and had absolutely no chance. Maybe they sent a flanking force off that didn't have time to make the battle, because they were easily slaughtered. I don't see anything wrong with the files either, maybe it was just a fluke.
Someone on the Steam FOG2 Forum posted an AAR of this campaign recently, he did not mention anything like this in the fourth battle. So maybe it was just a fluke.
That was me, I didn't want to say anything negative about the Campaign as all the other battles were very fun to play.