March to Glory V1.4 Update
Posted: Mon Apr 30, 2018 1:55 pm
Hi all,
March to Glory has been updated to version 1.4!
You can download the update from the Members Area
Change log:
-Localisation
Skirmish mode Single & Multiplayer: the players get to choose if they want to place the units manually on the map, default is ON
-Acquired Unity licence & removed the "Unity splash screen logo"
-Removed Line vs column shooting bonus
-Fixed artillery reaction fire (artillery has reaction fire only if it did not moved the turn prior)
-Artillery LOS tweaked (not perfect yet)
-Cavalry charges (when the infantry forms square deals only morale damage). If the cavalry attacks infantry that cannot form square, the damage is mostly permanent (red).
-Fixed wrong briefing dates for Austerlitz and Jena
-Increasedofight to all unit by 1
-Cavalry in woods - less damage
- Healing: The way the unit heal now is -if an enemy is adjacent, the unit will heal +1, if an enemy is not adjacent he unit heals +2(or more). If a general or the unit is garrisoned the it will recover better and fully in the case of towns.
March to Glory has been updated to version 1.4!
You can download the update from the Members Area
Change log:
-Localisation
Skirmish mode Single & Multiplayer: the players get to choose if they want to place the units manually on the map, default is ON
-Acquired Unity licence & removed the "Unity splash screen logo"
-Removed Line vs column shooting bonus
-Fixed artillery reaction fire (artillery has reaction fire only if it did not moved the turn prior)
-Artillery LOS tweaked (not perfect yet)
-Cavalry charges (when the infantry forms square deals only morale damage). If the cavalry attacks infantry that cannot form square, the damage is mostly permanent (red).
-Fixed wrong briefing dates for Austerlitz and Jena
-Increasedofight to all unit by 1
-Cavalry in woods - less damage
- Healing: The way the unit heal now is -if an enemy is adjacent, the unit will heal +1, if an enemy is not adjacent he unit heals +2(or more). If a general or the unit is garrisoned the it will recover better and fully in the case of towns.