Transparancies on DDS textures of models
Posted: Sun Apr 22, 2018 2:25 pm
So I tried making some custom models with DDS textures. Some of the textures have transparent areas. They behave strangely in the game itself. I swear that in the screen where you see the 3D map and deploy units, the transparent areas show up as black, or sort of transparent, they are close to working correctly. Then when you start the actual battle, the transparencies are just ignored. Does the game engine specifically ignore transparencies? Can that be turned off?
Thanks
Thanks