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house rules, mod

Posted: Mon Mar 26, 2018 11:42 pm
by lapdog666
was thinking about playing with a house rule which limits movement of batallions/units to the general's range, but CnC 's aura is too large for that rule to have any meaning, is it possible to mod general's aura to be drastically smaller, like sub comander's aura

Re: house rules, mod

Posted: Tue Mar 27, 2018 7:04 am
by rbodleyscott
You would need to alter the values in the GetGeneralRange() function in the GeneralTools.BSF script. (Line 111 on).