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Bug Flak 88
Posted: Mon Mar 26, 2018 6:23 pm
by Halvralf
Reporting following bug regarding Flak 88 gun. When deploying the gun in Panzerkrieg scenario 5 Voronezh I put it in AA mode as I want to protect my 17cm the first turns. Turn one I move myFlak still in AA mode and I move it with it's carrier close to my 17cm, end of turn. Turn 2 USSR Lagg3 is close fighting my FW190 I need to move the Flak one hex and shoot and I move it...but I can't shoot as the gun is in AT mode. Restarted the turn 5 times and same bug happened every time.
/Cheers Halvralf
Re: Bug Flak 88
Posted: Wed Mar 28, 2018 3:38 pm
by mboog12
Hi, thank you for your report.
We'll look into it. It will be much appreciated if you could give us a save file from that moment (or near it).
Re: Bug Flak 88
Posted: Thu Mar 29, 2018 2:28 pm
by GabeKnight
No need for a savefile, I've ran into this behaviour very often. This is easily reproducable and occurs as follows: If you bought the 88 as AA-version, the
first move after being transported in the carrier will automatically switch this unit to this "default" setting regardless. If bought as AT-version this happens accordingly. See screenshot. In the following moves the settings stay correct. And this behaviour applies to other (probably all) switchable units in transports as well.

- First move after deployment
- FlaK88.jpg (300.06 KiB) Viewed 1409 times
Re: Bug Flak 88
Posted: Thu Mar 29, 2018 5:09 pm
by Halvralf
Thanks Gabe, it confirms my own suspicions about what caused the bug. This is in my opinion a bug that needs to be fixed as the AA and AT gun is the same.