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Unit Stats Panel
Posted: Sat Mar 24, 2018 10:19 pm
by milesjb
Can someone tell me how to interpret the info on the unit stats panel. I kinda understand the catagories, but what numbers mean what ? And how can you keep the more detailed panel open.
Re: Unit Stats Panel
Posted: Sat Mar 24, 2018 10:44 pm
by 13obo
Most of the unit stats are explained in the manual here:
http://cdn.akamai.steamstatic.com/steam ... 1520507238
Ask again here if you have further questions!
Re: Unit Stats Panel
Posted: Sun Mar 25, 2018 1:56 am
by bru888
The option to have a detailed Unit Stats Panel is found on the Preferences tab in Options, here (unclick it for detailed display):

- Capture829.jpg (72.49 KiB) Viewed 5589 times
Hovering the mouse over each tile gives a popup description. Here, we learn that the Long Tom artillery gun packs a heck of a wallop in shock effect (reduces enemy efficiency):

- Capture830.jpg (122.21 KiB) Viewed 5589 times
Re: Unit Stats Panel
Posted: Sun Mar 25, 2018 11:19 pm
by milesjb
Thank you. That's helpful. But why are there 2 helmets ( one red and one green ) and 2 wheels? And why different numbers ?
And what do the aircraft and ship stats have to do with an artillery counter? And on the simplified display , there are 2 numbers
under the icons. What's that about ? I hope you can see why I'm laboring under such confusion. I guess I'm just wishing that the
manual gave more of a detailed explanation of this " Unit Stats " display.
Re: Unit Stats Panel
Posted: Mon Mar 26, 2018 12:17 am
by jakemon
Red is your attack value against that unit type, Green is your defense value when attacked by that unit type. Helmet = infantry, Wheel = mech.
Notice there are no Red values for artillery versus air or naval. Arty can't target them. There are Green values for artillery because from time to time artillery is subject to air & naval bombardment.
I also find the 2 numbers (or number range) more difficult to parse. I think it reflects the range of possibilities given the attacker's & defender's terrain type. The more you play, the more it becomes intuitive- the display becomes more of an "aha" reminder.
Re: Unit Stats Panel
Posted: Mon Mar 26, 2018 2:12 am
by milesjb
Thank you so much. That clears a lot of things up. But I'm curious as to how you figured this stuff out. Were you a beta tester ?
Re: Unit Stats Panel
Posted: Mon Mar 26, 2018 3:07 am
by jakemon
Not me. Bru88 and 13obo are our champions.
Re: Unit Stats Panel
Posted: Mon Mar 26, 2018 8:24 am
by Mojko
milesjb wrote:Thank you. That's helpful. But why are there 2 helmets ( one red and one green ) and 2 wheels? And why different numbers ?
And what do the aircraft and ship stats have to do with an artillery counter? And on the simplified display , there are 2 numbers
under the icons. What's that about ? I hope you can see why I'm laboring under such confusion. I guess I'm just wishing that the
manual gave more of a detailed explanation of this " Unit Stats " display.
The two numbers represent normal attack and close attack. The higher the battlefield cover the closer is the real attack value to close attack. I recommend using
Unit Navigator Tool to read all unit attributes because when you hover with your mouse cursor of attribute you will get detailed explanation what it means.
Re: Unit Stats Panel
Posted: Thu Mar 29, 2018 2:35 am
by milesjb
Thanks Hojko ,
Re: Unit Stats Panel
Posted: Fri Apr 06, 2018 7:56 pm
by ghoward
The numbers on the left is the ability of the currently selected unit in a given attribute. The numbers on the right on the right show the ability of the unit currently under the cursor. The yellow number is the better of the two (for those of us that couldn't otherwise tell) This would be easier without the helpful yellow coloring. You can only do this compare amoungst your own troops. I forgot to mention that Mojko's Unit Navigator Tool Is a better bet (I feel) than the stats panel available in the game. Takes s second to figure it out, but once you have the hang of it, it's pretty easy and intuitive.