Recommendation and Bug found
Posted: Wed Mar 21, 2018 7:49 pm
First the bug: In the Internet game - Tom Konczal's Impossible Mission, after I destroyed the Bridge on turn 6, my German opponent jammed his guns during the Air to Airr Fire Phase on Turn #6, his German screen froze while my British turn went to Turn #7 Plot movement. We were never able to get his screen unfrozen.
Other bug? The "keep it Secret Option for out of ammo doesn't seem to work in the multiplayer mode.
Recommendations:
1) You desperately need to put engine damage and airframe damage markers in the left and right column charts were you currently list only lucky hit damage, out of ammo and trailing markers.
2) It seems that you can split a German's cannon fire from his LMG fire and fire at 2 separate targets. The CY6 Manual does not allow that.
3) It seems that all the optional rules in CY6 are in effect in this game. Ity would be nice to turn off the ones our club never use.
4) It would be great if the fire segment at the top of the screen stayed on aslightlyu longer. It is very difficult to read at its currenty speed.
Tom Konczal & Rich Circo
Other bug? The "keep it Secret Option for out of ammo doesn't seem to work in the multiplayer mode.
Recommendations:
1) You desperately need to put engine damage and airframe damage markers in the left and right column charts were you currently list only lucky hit damage, out of ammo and trailing markers.
2) It seems that you can split a German's cannon fire from his LMG fire and fire at 2 separate targets. The CY6 Manual does not allow that.
3) It seems that all the optional rules in CY6 are in effect in this game. Ity would be nice to turn off the ones our club never use.
4) It would be great if the fire segment at the top of the screen stayed on aslightlyu longer. It is very difficult to read at its currenty speed.
Tom Konczal & Rich Circo