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blitzkreig dunkirk scenerio

Posted: Sun Mar 04, 2018 9:28 pm
by jmiller23
how come my towed artillery cant pass through dense forest hex that has a hard ball road in it?
road
road
Screenshot 3.jpg (643.37 KiB) Viewed 3487 times

Re: blitzkreig dunkirk scenerio

Posted: Sun Mar 04, 2018 9:38 pm
by Horst
Another good example of terrible map design. It still looks pretty though! :wink:
Dense forest is only allowed for movement type foot, ski, rail, air, and surprisingly platform (AA-guns), no matter what road.

Re: blitzkreig dunkirk scenerio

Posted: Sun Mar 04, 2018 9:41 pm
by terminator
Same problem here on your picture :
dense forest.PNG
dense forest.PNG (317.75 KiB) Viewed 3484 times

Re: blitzkreig dunkirk scenerio

Posted: Sun Mar 04, 2018 9:44 pm
by Horst
A dirty road as small path through a dense forest would still make sense for only infantry to pass faster, but clearly not a paved one. I remember 06_CaseRed of the BK campaign that has also such dense-forest road-blocker on the left side somewhere.

Re: blitzkreig dunkirk scenerio

Posted: Mon Mar 05, 2018 8:25 am
by Erik2
Roads are simply not working as roads through difficult terrain like dense forest, jungle or mountain.
I have complained about this since before the game was released :D
So the designers needs to replace dense forest/jungle with forest and mountain with difficult terrain to allow trucks etc to use the road...

Re: blitzkreig dunkirk scenerio

Posted: Wed Mar 07, 2018 12:34 am
by jmiller23
awesome thanks for the replies.

Re: blitzkreig dunkirk scenerio

Posted: Tue Mar 27, 2018 10:29 pm
by jmiller23
another glich / Ghost i walk right through the bunker in the screenshot. i think it was supposed to be " self destructed " but didn't disappear after walking right over it and there is no attack value. its the British bunker value of 10 by the train bridge hex
bunker
bunker
Screenshot 2.png (3.95 MiB) Viewed 3317 times

Re: blitzkreig dunkirk scenerio

Posted: Wed Mar 28, 2018 5:16 am
by terminator
It is normal that if you walk through a destroyed bunker, the bunker does not disappear :

Before :
Destroyed(1).png
Destroyed(1).png (216.87 KiB) Viewed 3302 times
After :
Destroyed(2).png
Destroyed(2).png (173.7 KiB) Viewed 3302 times
It disappears only if you stop in the place where it is placed :
Destroyed(3).png
Destroyed(3).png (167 KiB) Viewed 3302 times

Re: blitzkreig dunkirk scenerio

Posted: Wed Mar 28, 2018 5:29 am
by GabeKnight
I'm pretty sure he means the other bunker:
Bunker.jpg
Bunker.jpg (163.03 KiB) Viewed 3300 times

Re: blitzkreig dunkirk scenerio

Posted: Wed Mar 28, 2018 6:02 am
by terminator
In this case, I do not understand what @jmiller23 wants to say :?:

Re: blitzkreig dunkirk scenerio

Posted: Wed Mar 28, 2018 12:15 pm
by GabeKnight
terminator wrote:In this case, I do not understand what @jmiller23 wants to say :?:
He shouldn't be able to walk through the bunker like shown on the screenshot. I think, I happened to run across something similar like this there myself once:
Bunker_explained.jpg
Bunker_explained.jpg (163.81 KiB) Viewed 3283 times

Re: blitzkreig dunkirk scenerio

Posted: Wed Mar 28, 2018 12:38 pm
by terminator
I think it is a trigger problem (Remove Unit -> Bunker) :
Bunker.png
Bunker.png (668.76 KiB) Viewed 3280 times

Re: blitzkreig dunkirk scenerio

Posted: Wed Mar 28, 2018 2:06 pm
by GabeKnight
terminator wrote:I think it is a trigger problem (Remove Unit -> Bunker) :
Why? Looks okay to me. The "kill" should work (resulting wreckage). Turn start event seems okay, too.

Re: blitzkreig dunkirk scenerio

Posted: Wed Mar 28, 2018 2:34 pm
by terminator
I have never met this problem.It would be necessary to have a save of the game before.

Re: blitzkreig dunkirk scenerio

Posted: Thu Mar 29, 2018 12:07 am
by jmiller23
@ gabe knight your right on the money with what i was getting at it looks like an attackable bunker but i just walk right through it.

PS you guys are awesome at adding to the screen shots. i don't know how to do that