Modding persistent campaign unit roster?
Posted: Fri Mar 02, 2018 5:20 pm
Is there an easy way to mod the persistent campaign roster? Let me explain more precisely what I am trying to do. First, I want to be able to use high-end units such as the Shadowsword or the Land Raider earlier in the campaign - and in greater numbers (you only get 1 Shadowsword for the DLC campaign, and you only get 1 Land Raider for the original campaign - and only for the armies of one character). Second, I am trying to mix both Space Marines and Imperial Guard units in my roster the way you can in WH40K: Armageddon.
Now, I tried to see what can be done with the in-game editor in both respects, and using the in-game editor does not seem to work. Specifically, as for adding high-end units, the added units stay only for that particular scenario and are not persistent. (And they do not appear at all for the DLC campaign.) And mixing units seem impossible, as the game crashes immediately before the scenario begins.
I have been trying to work through this problem for days now, and I would be grateful if anyone can offer detailed help.
Now, I tried to see what can be done with the in-game editor in both respects, and using the in-game editor does not seem to work. Specifically, as for adding high-end units, the added units stay only for that particular scenario and are not persistent. (And they do not appear at all for the DLC campaign.) And mixing units seem impossible, as the game crashes immediately before the scenario begins.
I have been trying to work through this problem for days now, and I would be grateful if anyone can offer detailed help.