Page 1 of 2

Mongolian Corps.

Posted: Sun Feb 11, 2018 5:59 pm
by Panzerpimp
Started the "Rise of the Mongols" campaign in a mod made by BiteNibbleChomp.

http://www.slitherine.com/forum/viewtop ... 47&t=50965

Looks great so far: units and flags are very nice, some interesting scripted events, good looking maps...

Rules: Colonel with AI level 2, normal combat random, no reloads.
Initial prestige: 0
Initial core: 8 Keshiks.

Scenarios:

1. Merkits. Victory on turn 7. 0 casualties.
Crossed the river and quickly captured the enemy camp.

2. Betrayal. Victory on turn 5. 0 casualties.
Enemy had a real horde. Tons of units. Ignored them - quickly captured both enemy camps and got a victory.

3. Keraits. Victory on turn 13. 0 casualties.
Cautiously crossed the desert and captured the enemy camp.

4. Naimans. Victory on turn 15. 0 casualties.
Quite challenging scenario. A lot of AI cavalry with keshiks. Used fow and spotting to my advantage and took the objective.

Pictures.

Posted: Sun Feb 11, 2018 6:00 pm
by Panzerpimp
1Merkits.jpg
1Merkits.jpg (167.24 KiB) Viewed 5945 times
2Betrayal.jpg
2Betrayal.jpg (267.85 KiB) Viewed 5945 times
3Keraits.jpg
3Keraits.jpg (140.44 KiB) Viewed 5945 times

More pictures.

Posted: Sun Feb 11, 2018 6:01 pm
by Panzerpimp
4Naimans.jpg
4Naimans.jpg (131.42 KiB) Viewed 5945 times

Campaign progress.

Posted: Tue Feb 13, 2018 7:37 pm
by Panzerpimp
5. Western Xia. Victory on turn 13. 0 casualties.
Nice scenario. Snowy weather limited spotting. Many chinese cities were left undefended and I quickly captured them.
Outflanked clusters of chinese troops (Cavalry, archers) grouped around the Great wall and took all the objectives.

Current prestige: 800

Western Xia - picture.

Posted: Tue Feb 13, 2018 7:38 pm
by Panzerpimp
WesternXia.jpg
WesternXia.jpg (310.89 KiB) Viewed 5901 times

Campaign progress 2.

Posted: Wed Feb 14, 2018 4:09 pm
by Panzerpimp
6. Great Wall. Victory on turn 14. 0 casualties.
Easier than I initially thought. There was an obvious way past the wall.
A lot of AI units, but they were passive except for a small cavalry counter-attack. Many cities were undefended.
Got some new (captured) units, which is nice.

Current prestige: 1500

Great Wall - picture.

Posted: Wed Feb 14, 2018 4:10 pm
by Panzerpimp
GreatWall.jpg
GreatWall.jpg (285.93 KiB) Viewed 5884 times

Campaign progress 3.

Posted: Sat Feb 17, 2018 9:29 pm
by Panzerpimp
7. Zhongdu. Victory on turn 17. 0 casualties.
Nice big map. Quickly captured Zhongdu; then moved along the coast trying to locate the chinese fleet.
AI had a lot of entrenched infantry backed up by archers and even cannons.
Some cavalry counter-attacks, not very dangerous.

Current prestige: 3260

Zhongdu - picture.

Posted: Sat Feb 17, 2018 9:29 pm
by Panzerpimp
Zhongdu.jpg
Zhongdu.jpg (324.19 KiB) Viewed 5840 times

Zhongdu - one more picture.

Posted: Sat Feb 17, 2018 9:30 pm
by Panzerpimp
Zhongdu2.jpg
Zhongdu2.jpg (281.79 KiB) Viewed 5840 times

Campaign progress 4.

Posted: Sun Feb 18, 2018 4:36 pm
by Panzerpimp
8. Kara-Khitai. Victory on turn 9. 0 casualties.
Small and easy scenario. Repelled cavalry counter-attack (Horse and Horse Archers) and captured the cities of the Silk Road.
Got 1 Medieval Cannon core unit.

Current prestige: 3610

Kara-Khitai - picture.

Posted: Sun Feb 18, 2018 4:37 pm
by Panzerpimp
KaraKhitai.jpg
KaraKhitai.jpg (303.74 KiB) Viewed 5829 times

Campaign progress 5.

Posted: Mon Feb 19, 2018 8:04 pm
by Panzerpimp
9. Khwarezmia. Victory on turn 23. 9 Core units lost.
First challenging scenario of the campaign. Huge map - took me a long time to complete the objective.
Many khwarezmid cities, some of them well-defended. Received some siege equipment for my Core.
AI had a ton of units of all types: light infantry, heavy infantry, horse, camel cavalry, archers, trebuchets and catapults.
AI artillery was especially annoying. :x Lost a lot of units after an unexpected counter-attack.


Current prestige: 5170
Campaign casualties: 9 Core units lost.

Khwarezmia - pictures.

Posted: Mon Feb 19, 2018 8:05 pm
by Panzerpimp
Khwarezmia1.jpg
Khwarezmia1.jpg (153.3 KiB) Viewed 5797 times
Khwarezmia2.jpg
Khwarezmia2.jpg (163.54 KiB) Viewed 5797 times

Khwarezmia - more pictures.

Posted: Mon Feb 19, 2018 8:06 pm
by Panzerpimp
Khwarezmia3.jpg
Khwarezmia3.jpg (253.25 KiB) Viewed 5797 times

Campaign progress 6.

Posted: Tue Feb 20, 2018 7:41 pm
by Panzerpimp
10. Punjab. Victory on turn 9. 0 casualties.
Easy scenario. Only 1 AI city had a decent defense.
AI performed a dangerous counter-attack with war elephants, but my keshiks triumphed once again.

Current prestige: 6020
Campaign casualties: 9 Core units lost.

Punjab - picture.

Posted: Tue Feb 20, 2018 7:42 pm
by Panzerpimp
Punjab1.jpg
Punjab1.jpg (327.8 KiB) Viewed 5773 times

Campaign progress 7.

Posted: Mon Feb 26, 2018 8:34 pm
by Panzerpimp
11. Throne Claims. Victory on turn 15. 0 casualties.

Very easy scenario. A lot of undefended cities, also not many AI troops.

There was one scripted counter-attack by khwarezmids and cumans;
their troops spawned on the edges of the map and did nothing.

Got scripted replacements for some of my units. Captured 2 war elephants units.

Current prestige: 6970
Campaign casualties: 9 Core units lost.

Throne Claims - picture.

Posted: Mon Feb 26, 2018 8:35 pm
by Panzerpimp
ThroneClaims.jpg
ThroneClaims.jpg (292.17 KiB) Viewed 5711 times

Campaign progress 8.

Posted: Wed Feb 28, 2018 8:41 pm
by Panzerpimp
12. Kaifeng. Victory on turn 11. 0 casualties.

Tedious scenario. I didn't like It.
Snowy weather. Limited visibility. I had to dig out A LOT of entrenched infantry around the besieged city.
Game also crashed at some point. :x

Current prestige: 6970
Campaign casualties: 9 Core units lost.