Guns rate of fire
Posted: Mon Jan 22, 2018 8:45 pm
As there are only half a dozen or so guns in the game it would be nice to know their maximum ROF per turn as we have damage so you have a rough idea of that battery effectivness.
If the target is in the field of fire of a light turret for the whole turn how many shots does it take.
I can multiply that by the damage caused & number of turrets to know the damage that battery is capable of.
That just leaves accuracy as a factor which I am fine with and is adjustable anyway.
They would know their ships weapon capabilities andas its a tactical game so should we plus its just nice for nerds to know.
If the target is in the field of fire of a light turret for the whole turn how many shots does it take.
I can multiply that by the damage caused & number of turrets to know the damage that battery is capable of.
That just leaves accuracy as a factor which I am fine with and is adjustable anyway.
They would know their ships weapon capabilities andas its a tactical game so should we plus its just nice for nerds to know.