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Camps in the Maneuver Phase
Posted: Sat Jan 13, 2018 4:14 pm
by TERRYFROMSPOKANE
I have played FoG through three editions now and have yet to see the issue of how camps are treated during the Maneuver Phase addressed. During the Maneuver Phase we play BG's can move through an unfortified camp as through open ground but no part of the BG can end its move in the Camp. We treat fortified camps as impassable terrain. We also prohibit any part of any BG from starting the game in a camp. Is this anywhere near how others play?
Thanks. Terry G.
Re: Camps in the Maneuver Phase
Posted: Sat Jan 13, 2018 4:54 pm
by philqw78
What are the issues?
Re: Camps in the Maneuver Phase
Posted: Mon Jan 15, 2018 1:11 am
by TERRYFROMSPOKANE
The issue is the rules are completely silent on how you can move - if at all - through a supply camp during the Maneuver Phase and if a fortified and unfortified camp are treated differently.
The other issue is whether or not troops can begin the game deployed in either type of camp.
Terry G.
Re: Camps in the Maneuver Phase
Posted: Mon Jan 15, 2018 9:15 am
by philqw78
Well it's not a permitted interpenetration so you can't, and if you can't legally interpenetrate it, you have no movement in there so can't deploy in it
That would be my take on it. The rules say what you are allowed to do. Not what you are not allowed to do
Re: Camps in the Maneuver Phase
Posted: Mon Jan 15, 2018 6:00 pm
by TERRYFROMSPOKANE
Well, OK. But the interpenetration rules seem do deal strictly with troops. There is no mention of meeting obstacles in this section.
Pg. 45: "Interpenetrations are situations where you can move through friendly troops, and where there is no penalty for doing so."
Terry G.
Re: Camps in the Maneuver Phase
Posted: Mon Jan 15, 2018 11:14 pm
by philqw78
True, but like I said the rules tell you what you can do.
IIRC, routers can go through unfortified camps, evaders turn 90 and go round
Re: Camps in the Maneuver Phase
Posted: Tue Jan 16, 2018 9:36 am
by terrys
True, but like I said the rules tell you what you can do.
IIRC, routers can go through unfortified camps, evaders turn 90 and go round
As Phil says "The rules tell you what you CAN do, NOT what you can't do".
The book would be 3 times as thick if we had to list everything you can't do.