Page 1 of 1

Time Remaining/Rounds missions

Posted: Wed Dec 20, 2017 2:26 am
by ChevronOneEncoded
Hello, firstly thanks again for making a great game that does the BSG name great!

Just a minor suggestion regarding the RP missions that last a certain amount of rounds (e.g. Defend a ship missions). Once you have defeated all enemy ships, the mission should end early. There are times when I have 8+ rounds left before the ships being defended can use their FTL drives and jump around. This leaves me with multiple rounds of just micromanaging my ship's paths just to avoid collisions. Just a small suggestion, thanks for listening!

Re: Time Remaining/Rounds missions

Posted: Wed Dec 20, 2017 6:39 am
by Rebel Yell
It would be nice to end if nothing is going to happen, but I am hoping that eventually in one of those, more Cylons will jump in, making being vigilant worth my time.