Time Remaining/Rounds missions
Posted: Wed Dec 20, 2017 2:26 am
Hello, firstly thanks again for making a great game that does the BSG name great!
Just a minor suggestion regarding the RP missions that last a certain amount of rounds (e.g. Defend a ship missions). Once you have defeated all enemy ships, the mission should end early. There are times when I have 8+ rounds left before the ships being defended can use their FTL drives and jump around. This leaves me with multiple rounds of just micromanaging my ship's paths just to avoid collisions. Just a small suggestion, thanks for listening!
Just a minor suggestion regarding the RP missions that last a certain amount of rounds (e.g. Defend a ship missions). Once you have defeated all enemy ships, the mission should end early. There are times when I have 8+ rounds left before the ships being defended can use their FTL drives and jump around. This leaves me with multiple rounds of just micromanaging my ship's paths just to avoid collisions. Just a small suggestion, thanks for listening!