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Sub question

Posted: Fri Dec 01, 2017 11:42 pm
by jonpfl
All,

Playing Kriegsmaraine and wondering what the detection range is for subs (surfaced)?

Thx
jonpfl

Re: Sub question

Posted: Sat Dec 02, 2017 3:07 am
by GabeKnight
@jonpfl
Ships have to be adjacent to the sub or it can be detected via "sonar" from destroyers or some light cruisers (2 hex radius).

I'm still wondering what happened to the the promised "adjacent ships AND planes" detection method for surfaced subs in the tutorial mesages, though...

Re: Sub question

Posted: Sat Dec 02, 2017 8:44 am
by Andy2012
GabeKnight wrote: I'm still wondering what happened to the the promised "adjacent ships AND planes" detection method for surfaced subs in the tutorial mesages, though...
Good find. Didnt see this one.

Re: Sub question

Posted: Sat Dec 02, 2017 1:35 pm
by GabeKnight
Oh, and speaking of which, has someone noticed this:

If a submerged enemy submarine doesn't move (during a turn) it cannot be detected by sonar. The only method then is to move a ship directly to the subs exact position. And only after that it can be detected by sonar pings from other nearby ships. I don't know if this is intended or not (but movement should make no difference if it's sonar detection, in my opinion)

This was observed during the 4.1.x version of the game I think, didn't try this out with the 5.2.x versions.