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What are the details of the new 5 round 128 player tourney?

Posted: Sun Nov 26, 2017 2:43 am
by FroBodine
I just saw and joined the latest FoG 2 tournament. It looks to be epic. Are there any details written up about it yet, please?

Re: What are the details of the new 5 round 128 player tourn

Posted: Sun Nov 26, 2017 4:04 am
by MikeC_81
rbodleyscott wrote:
76mm wrote:Doh, got it. I guess I will try to sign up for the next one, see how it goes. Do you know which armies are involved in each round before the tourney starts?
Well I am not sure why the announcement isn't up yet for the holiday tournament, but here is the list of battles.

This tournament will involve five rounds. The battles will be medium-sized custom battles.
Round 1: Seleucid (205BC – 167BC) vs Roman (199BC – 106BC) (Mediterranean Agricultural)
Round 2: Pergamon (190BC – 129BC) vs Pontic (281BC – 111BC) (Mediterranean Hilly)
Round 3: Bosporan (84BC – 11BC) vs Dacian (50BC – 106AD) (Norh European Agricultural)
Round 4: Jewish (64BC – 6AD) vs Ptolemaic (55BC – 30BC) (Middle East Hilly)
Round 5: Ancient British (60BC – 80AD) vs Roman (105BC – 25BC) (North European Agricultural)

The other tournaments had their rounds announced in advance. There wasn't any need to wait and see what each round would be.

Re: What are the details of the new 5 round 128 player tourn

Posted: Sun Nov 26, 2017 6:04 am
by 76mm
I think he meant what fabulous prizes you can win!

Re: What are the details of the new 5 round 128 player tourn

Posted: Sun Nov 26, 2017 7:09 am
by 76mm
How does it work with maps in these tourney games? I see that some of them are on hilly maps, but do players play on the same hilly map for the mirror games, or is a new hilly map randomly generated for each game? If so, I'm not if these games are really "mirrored", since some hilly maps are basically completely flat and open, while others are, well, really hilly. Could make a big difference in gameplay.

Re: What are the details of the new 5 round 128 player tourn

Posted: Sun Nov 26, 2017 8:47 am
by devoncop
76mm wrote:How does it work with maps in these tourney games? I see that some of them are on hilly maps, but do players play on the same hilly map for the mirror games, or is a new hilly map randomly generated for each game? If so, I'm not if these games are really "mirrored", since some hilly maps are basically completely flat and open, while others are, well, really hilly. Could make a big difference in gameplay.
The games are mirrored in the sense of the armies but the maps are randomly generated each time so there is an element of having to take what you are given and make the best of it. The advantage of the latest 5 round (10 match) tournament is that there should be a natural levelling out between players of "good" and "bad" maps so no one has a decisive advantage based on terrain.