Page 1 of 2

IJA CAMPAIGN - OOB announcement

Posted: Fri Oct 20, 2017 7:42 pm
by calmhatchery
I started working on IJA CAMPAIGN (Japanese side) but I have so many question abaut the settings in the Scenario editor. The first scenario is ready but Im not sure that my settings are optimal. soon Ill send it for the tests. Anyone interesting?
1. The first scenario is starting in 29 july - 11 august 1938 - Khasan lake...
Can I ask for some help ? :)

Re: IJA CAMPAIGN - OOB announcement

Posted: Fri Oct 20, 2017 11:45 pm
by best75
I am interested to test the scenarios.

Re: IJA CAMPAIGN - OOB announcement

Posted: Fri Oct 20, 2017 11:48 pm
by calmhatchery
cool. !! Itry to send you tomorrow. I have to check it yet. :) thanks

Re: IJA CAMPAIGN - OOB announcement

Posted: Sat Oct 21, 2017 4:48 am
by terminator
Preview ? Objectives ? Screenshots ? Link ?
Difficult to bring you help :?

Re: IJA CAMPAIGN - OOB announcement

Posted: Sat Oct 21, 2017 9:23 am
by calmhatchery
I'll write soon specific questions. Thank you !!! :). Now I have this

Re: IJA CAMPAIGN - OOB announcement

Posted: Sat Oct 21, 2017 9:32 am
by best75
That huge Soviet artillery this early looks like it's gonna hurt :shock:

Re: IJA CAMPAIGN - OOB announcement

Posted: Sat Oct 21, 2017 9:38 am
by calmhatchery
YES. But In 1938 this kind of Artillery is avialable in the scenario Editor (put into production 1935) and I based on IJA campaign Panzer Corps and there is similar Artilerry and..I read about the Soviet Forces in this battle. They had 600 guns. 23.000 soldiers, 350 tanks, 250 aircraft :). This big Artillery have to cover the hills. Playability is ok. But I have work with the triggers

Re: IJA CAMPAIGN - OOB announcement

Posted: Sat Oct 21, 2017 9:41 am
by terminator
Are not these huge Soviet artilleries too close ?

Re: IJA CAMPAIGN - OOB announcement

Posted: Sat Oct 21, 2017 9:45 am
by calmhatchery
terminator wrote:Are not these huge Soviet artilleries too close ?
No. Because They are completely safe because they are protect by the lake. One way to destroy of them is to bombard by strategic planes. And in this mission Japenese forces Primary objecitve is get this 4 hills.

Re: IJA CAMPAIGN - OOB announcement

Posted: Sat Oct 21, 2017 9:55 am
by calmhatchery
by the way. My idea is: To connect the core force from the MORNING SUN CAMPAIGN and continue:
FIRST campaign as continuation SINOJAPANESE WAR 1940-1945
SECOND IJA campaign. This scenario is for the tests. But probably IJA campign will start in 1940 French Indochina and end somewhere in Burma in 1945 :) (Im thinking)
PS. I'm planning to make my own commanderws and it will be cool the devs could add the slots for the the AWARDS for each unit like in Panzer Corps.

Re: IJA CAMPAIGN - OOB announcement

Posted: Sat Oct 21, 2017 9:57 am
by terminator
I wanted to say: Are they not too close one of the other one ?

Re: IJA CAMPAIGN - OOB announcement

Posted: Sat Oct 21, 2017 9:59 am
by calmhatchery
terminator wrote:I wanted to say: Are they not too close one of the other one ?
AAa I understand now!! Maybe yes :). I will take about this..

Re: IJA CAMPAIGN - OOB announcement

Posted: Sun Oct 22, 2017 8:10 am
by best75
calmhatchery wrote:by the way. My idea is: To connect the core force from the MORNING SUN CAMPAIGN and continue:
FIRST campaign as continuation SINOJAPANESE WAR 1940-1945
SECOND IJA campaign. This scenario is for the tests. But probably IJA campign will start in 1940 French Indochina and end somewhere in Burma in 1945 :) (Im thinking)
PS. I'm planning to make my own commanderws and it will be cool the devs could add the slots for the the AWARDS for each unit like in Panzer Corps.
So is it acually possible to import core forces into custom campaigns?
I thought importing can only happen with specific official campaigns.

Re: IJA CAMPAIGN - OOB announcement

Posted: Sun Oct 22, 2017 8:38 am
by calmhatchery
I would like :). Im not sure!!! If no so then I can make Morning Sun custom :). Im waiting for new editor scenario. With the Panzerkrieg DLC new edidotr especially for custom campign are wil be avialable..

Re: IJA CAMPAIGN - OOB announcement

Posted: Sun Oct 22, 2017 9:07 pm
by calmhatchery
My question is:
I would like to give a commander if some of Japanese unit will get the first hill. How it make in the editor scenario?
I modifed the proportions between the REd Army and Japanese Army. I read about real forces in this battle and try to be close as far is possible:)

Re: IJA CAMPAIGN - OOB announcement

Posted: Mon Oct 23, 2017 4:37 am
by terminator
Trigger.jpg
Trigger.jpg (156.89 KiB) Viewed 4476 times
Edit : I realized that this example was only availble for one VP (Target Hex).

Re: IJA CAMPAIGN - OOB announcement

Posted: Mon Oct 23, 2017 8:05 am
by calmhatchery
thanks!!! Temrinator I got it. It works !!! :)
The next question:
Can I edit for example "tank unit"I would like to make maximal force uf unit tanks 5 or 6 not to 10 in Scenario editor? Sometimes I would like can determine the proportions of armored forces if it possible?
for example the Tigers was very strong but not too many tanks on the battlefields. SImnilar thing I rememebr in Panzer Corps.

Re: IJA CAMPAIGN - OOB announcement

Posted: Mon Oct 23, 2017 12:16 pm
by terminator
calmhatchery wrote:My question is:
I would like to give a commander if some of Japanese unit will get the first hill.
I think it is not a good solution to give a commander just for capturing a primary victory point.
You should save this "bonus" only for the secondary objectives (secondary objective are complicated to create). But a primary objective can also be a secondary objective if you add a condition.
I see that all the Primary Victory Points are on the Hill (I do not see the top of the map).
If all the primary objectives are on the hill, you could create a secondary objective "Capture a primary VP on the hill in 5 turns" with Objective award = commander ?

Re: IJA CAMPAIGN - OOB announcement

Posted: Mon Oct 23, 2017 12:22 pm
by terminator
calmhatchery wrote:The next question:
Can I edit for example "tank unit"I would like to make maximal force uf unit tanks 5 or 6 not to 10 in Scenario editor? Sometimes I would like can determine the proportions of armored forces if it possible?
for example the Tigers was very strong but not too many tanks on the battlefields. SImnilar thing I rememebr in Panzer Corps.
I do not think it is possible (It is already enough complicated to make a good scenario). Maybe in a Mod ?

Re: IJA CAMPAIGN - OOB announcement

Posted: Mon Oct 23, 2017 12:23 pm
by calmhatchery
How can I make it ? :) in Mod. I can try. Iwant to be close withe original historical proportion of the forces. I know that its possible, but I need some help. Ive learned guite much thru the 3 days :). Can you help me? :) Terminator with this ?