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shooting @ chariots

Posted: Thu Oct 19, 2017 1:38 pm
by kony16
While creating a little ranged target selection list, I've come upon this oddity.
The code is pretty explicit:
POA = -50; // Basic minus half a POA (in lieu of FOGR death roll adjustment)

if (IsMounted(target) == 1)
{
if (IsChariots(target) == 0) // Chariots not rated for armour
{
POA += 50; // vs completely unarmoured cavalry
Reading this, chariots should be shot at with base -50 POAs, yet ingame tooltip shows 0 negative modifiers.
What am I missing?

Re: shooting @ chariots

Posted: Thu Oct 19, 2017 1:51 pm
by rbodleyscott
kony16 wrote:While creating a little ranged target selection list, I've come upon this oddity.
The code is pretty explicit:
POA = -50; // Basic minus half a POA (in lieu of FOGR death roll adjustment)

if (IsMounted(target) == 1)
{
if (IsChariots(target) == 0) // Chariots not rated for armour
{
POA += 50; // vs completely unarmoured cavalry
Reading this, chariots should be shot at with base -50 POAs, yet ingame tooltip shows 0 negative modifiers.
What am I missing?
The basic -50 isn't reported for any shooting. It is a blanket damper on shooting compared with close combat, hence isn't reported as it applies to all shooting.

Re: shooting @ chariots

Posted: Thu Oct 19, 2017 5:17 pm
by kony16
Hmmm, seem little inconsistent. Elephants also get only basic -50, yet it's reported as bow/sling vs Ele.
Basicaly it makes chariots look like like a better shooting target, when in reality they are at the same level
of protecton with arm/prot cavalry. Horsies just get there by a more scenic route (-50 + 50 -50) :)

Re: shooting @ chariots

Posted: Thu Oct 19, 2017 5:33 pm
by rbodleyscott
kony16 wrote:Hmmm, seem little inconsistent. Elephants also get only basic -50, yet it's reported as bow/sling vs Ele.
Basicaly it makes chariots look like like a better shooting target, when in reality they are at the same level
of protecton with arm/prot cavalry. Horsies just get there by a more scenic route (-50 + 50 -50) :)
We will take a look and correct it if it is inconsistent.