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Next unit button

Posted: Fri Oct 13, 2017 12:07 pm
by Nixoncc
Maybe it´s only me but I would like to have a "next unit" button, in all the mayhem of a epic battle an unmoved unit is easily forgotten.

Re: Next unit button

Posted: Fri Oct 13, 2017 12:22 pm
by Yogi the Great
Nixoncc wrote:Maybe it´s only me but I would like to have a "next unit" button, in all the mayhem of a epic battle an unmoved unit is easily forgotten.
Next Unmoved (TAB hotkey)
This cycles through your units that have not yet performed any action this turn.

Re: Next unit button

Posted: Fri Oct 13, 2017 12:23 pm
by rbodleyscott
Yogi the Great wrote:
Nixoncc wrote:Maybe it´s only me but I would like to have a "next unit" button, in all the mayhem of a epic battle an unmoved unit is easily forgotten.
Next Unmoved (TAB hotkey)
This cycles through your units that have not yet performed any action this turn.
Also there is the Unit List (L hotkey) that will show all moved units as greyed out, making it even easier to find unmoved units.

Re: Next unit button

Posted: Fri Oct 13, 2017 12:32 pm
by jomni
There’s are little arrows on the bottom left and right. Click them then the various tool buttons appear.

Re: Next unit button

Posted: Fri Oct 13, 2017 12:47 pm
by Nixoncc
Ah, thanks!

Re: Next unit button

Posted: Fri Oct 13, 2017 3:25 pm
by w_michael
The "B" hotkey cycles through missile units that haven't fired. This is very useful because missile units do not automatically shoot as in Pike & Shot, so if you forget it is a lost opportunity.

Re: Next unit button

Posted: Fri Oct 13, 2017 3:35 pm
by rbodleyscott
w_michael wrote:The "B" hotkey cycles through missile units that haven't fired. This is very useful because missile units do not automatically shoot as in Pike & Shot, so if you forget it is a lost opportunity.
It's like that so you don't waste ammunition if you don't want to shoot.

Re: Next unit button

Posted: Fri Oct 13, 2017 3:53 pm
by Patrick Ward
I'm beginning to wonder if the left and right menus should of been open by default. If someone doesn't do the tutorials or read the manual then making them unobtrusive is proving to be a negative.

Re: Next unit button

Posted: Fri Oct 13, 2017 3:59 pm
by w_michael
Patrick Ward wrote:I'm beginning to wonder if the left and right menus should of been open by default. If someone doesn't do the tutorials or read the manual then making them unobtrusive is proving to be a negative.
I hope not. I already have to use the "J" hotkey to close the strategic overview map at the start of every MP turn. I don't want to have to minimize two other menus as well. Make it an option like detailed tool tips.

Re: Next unit button

Posted: Fri Oct 13, 2017 4:27 pm
by Patrick Ward
Oh no. I can see the options screen running to two pages ... :O

Re: Next unit button

Posted: Fri Oct 13, 2017 4:51 pm
by w_michael
Patrick Ward wrote:Oh no. I can see the options screen running to two pages ... :O
I only had to set my options once, so two pages is no biggie.