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killed units

Posted: Fri Sep 08, 2017 10:53 am
by jeff00t
hi,

in a campaign or scenario, can we disable the possibility of reviving the killed units?

i dont want a core unit or a non-core unit to come back in the game after been destroyed.
Is there a command in the data.cmp like in the burma campaign : "disabledCategories = naval" or "disabledUnits = " to disable revival units ?

thanks

Re: killed units

Posted: Sun Sep 10, 2017 3:57 am
by terminator
With a core-unit, you have the possibility to reform the unit after it has been destroyed :
ReformUnit.jpg
ReformUnit.jpg (35.17 KiB) Viewed 1393 times
With a non-core unit, it is impossible.

Re: killed units

Posted: Sun Sep 10, 2017 11:11 am
by jeff00t
"With a core-unit, you have the possibility to reform the unit after it has been destroyed "

--> that is the problem! i don't want a player to be able to reform a core unit.

no way to deactivate this option?

edit : i found a solution : don't give money to reform the units. It means no gold to repair units..