Regarding hot-seat mode
Posted: Sun Sep 03, 2017 6:05 pm
I'm playing for some time in Warhammer 40k: Armageddon (as well as in Da Orks). My first attempt was rather unfortunate, but I gave this game a second chance.. And it was a great decision, I really like this game.
But there is one thing, which is in my opinion very controversial and its solution is a bit prepasterous - hot-seat mode. You see, I never imagined that someone would made game, which requires to log in to some online service to play in hot-seat mode. It's like total opposite of what hot-seat is supposed to be. Alas, this is the case with Armageddon, but also present in such games as Sanctus Reach. The only way to play in hot seat mode is to log into Slitherine's service, create the game and join to your own game (of course you must be online to do so)... It's illogical. I've installeed Armageddon on my GPD Win, but I can't play with someone else "outside" my home, because it requires to be online, even for hot-seat mode.
It's even more illogical, because Panzer Corps (which seems to be made on the similar engine) HAD normal hot-seat mode... Maybe it wouldn't be so bad, if creating the game and joining to your own game wouldn't require to log in (or log into "offline" version), but there is no such option... Seriously guys, nobody consider this as creating the game mode, which is in fact bereft of it's most important feature? And I can't believe that it's some missed "by accident" aspect, because there is exactly the same situation with Sanctus Reach. Is it possible to repair this feature? I know that nowadays it's not very popular type of multiplayer, but I still appreciate if someone is implementing it into their game (I'm playing from time to time with my siblings in hot-seat/split screen mode in various games). And it's weird for me, that on the one hand developer has decided to implement hot-seat into game, but on the other hand - made it useless (in terms of hot-seat/split screen features).
But there is one thing, which is in my opinion very controversial and its solution is a bit prepasterous - hot-seat mode. You see, I never imagined that someone would made game, which requires to log in to some online service to play in hot-seat mode. It's like total opposite of what hot-seat is supposed to be. Alas, this is the case with Armageddon, but also present in such games as Sanctus Reach. The only way to play in hot seat mode is to log into Slitherine's service, create the game and join to your own game (of course you must be online to do so)... It's illogical. I've installeed Armageddon on my GPD Win, but I can't play with someone else "outside" my home, because it requires to be online, even for hot-seat mode.
It's even more illogical, because Panzer Corps (which seems to be made on the similar engine) HAD normal hot-seat mode... Maybe it wouldn't be so bad, if creating the game and joining to your own game wouldn't require to log in (or log into "offline" version), but there is no such option... Seriously guys, nobody consider this as creating the game mode, which is in fact bereft of it's most important feature? And I can't believe that it's some missed "by accident" aspect, because there is exactly the same situation with Sanctus Reach. Is it possible to repair this feature? I know that nowadays it's not very popular type of multiplayer, but I still appreciate if someone is implementing it into their game (I'm playing from time to time with my siblings in hot-seat/split screen mode in various games). And it's weird for me, that on the one hand developer has decided to implement hot-seat into game, but on the other hand - made it useless (in terms of hot-seat/split screen features).