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Sizes of Terrain....
Posted: Sat Aug 30, 2008 10:29 pm
by OhReally
Some days I'm dumber than others, and this is one of those days.
I've purchased some handy "rigid felt" to make my own terrain and the rules for the size of terrain is throwing me for a loop.
If I understand it correctly there are "small" and "large" options in terrain where smalls count as one terrain selection and large as two. What I'm trying to figure out is what size maximum I can make the single terrain selection pieces if I were cutting them into rectangles.
Any help to cure my stupidty would be great!
Posted: Sat Aug 30, 2008 10:41 pm
by hazelbark
In rectangales:
A small piece must not exceed 12 MU from one corner to the far diagonal.
A large piece must not exceed 16 MU from one ocrner to the far diagonal.
(And the whole piece cannot be smaller than 4 x 6)
So an 8 x 6 rectangle would be small
a 12 x 9 rectangle would would be large.
Posted: Sun Aug 31, 2008 12:16 am
by OhReally
hazelbark wrote:In rectangales:
A small piece must not exceed 12 MU from one corner to the far diagonal.
A large piece must not exceed 16 MU from one ocrner to the far diagonal.
(And the whole piece cannot be smaller than 4 x 6)
So an 8 x 6 rectangle would be small
a 12 x 9 rectangle would would be large.
Just to make sure I understand, and please keep in mind I did a long hike this morning and feel like I'm going to die, 8x6 rectangle would be the maximum size for a "small" piece of terrain?
Posted: Sun Aug 31, 2008 2:01 am
by willb
actually you could fit an 8.485 by 8.485 inch (215.5cm)square within the small terrain circle. call it an 8 1/2 inch square with a slight fudge. you could almost fit an 8x9 rectangle also (8x8.94).
the large area will fit an 11.3 inch (287cm)square.
if you have windows use the calculator under the accessories to see if something will fit.
for a small piece use 144 - (square of one dimension) and then use the sqrt pad to get the other dimension.
for example a piece of terrain with one side measuring 6 inches would be 144 - 36 = 108 so the other dimension would be 10.39 inches.
for large terrain the number is 256 - (square of one dimension)
hope this helps and my apologies for the math formulas
Posted: Sun Aug 31, 2008 9:09 am
by hammy
See P139, setup rules
A normal piece must fit entirely within a 12 MU circle. A large piece must fit entirely within a 16MU circle and both sizes must be able to fit a 6 by 4 MU retangle entirely within the feature.
Posted: Sun Aug 31, 2008 1:10 pm
by nigelb
Make it easy on yourself -
cut three templates:
one 16 MU diameter circle - all terrain must fit inside this;
one 12 MU diameter circle - small pieces must fit inside this;
one 6MUx4MU rectangle - this must be entirely covered by any terrain piece.
If you intend to use 'rigid felt' for terrain bases, cut the templates from the same stuff and you can even use the templates as max large, max small and minimum small open spaces. The geometric shape is no aesthetic problem, as open spaces are removed at the end of terrain positioning anyway. (Although there seems very little point placing a minimum size piece as open space!)
Posted: Sun Aug 31, 2008 1:13 pm
by nigelb
Pardon the double reply - clumsy clicking!
Posted: Sun Aug 31, 2008 1:14 pm
by gibby
Great advice though.
Posted: Sun Aug 31, 2008 2:18 pm
by OhReally
hammy wrote:See P139, setup rules
A normal piece must fit entirely within a 12 MU circle. A large piece must fit entirely within a 16MU circle and both sizes must be able to fit a 6 by 4 MU retangle entirely within the feature.
I did see this, though oddly enough it's not under the section for Terrain Size

Posted: Sun Aug 31, 2008 5:28 pm
by timmy1
Nigel
You stated '(Although there seems very little point placing a minimum size piece as open space!)'. I can only think of one. If your opponent is likely to want to keep a large area of open space (e.g. you are Thracians and he is Pike heavy) and you want to break it up. If you have to choose 1 piece of open space, you can place it between two already placed items in such a way that large open space will not fit in either side (and can't overlap) and then you have room to put a couple of small items that will break up the space.
Youy will probably only do this against someone who habitually takes large areas of open space. It will really catch him out the first time you do it.
May not be legal but seems so in my reading.
Posted: Sun Aug 31, 2008 6:31 pm
by Redpossum
timmy1 wrote:Nigel
You stated '(Although there seems very little point placing a minimum size piece as open space!)'. I can only think of one. If your opponent is likely to want to keep a large area of open space (e.g. you are Thracians and he is Pike heavy) and you want to break it up. If you have to choose 1 piece of open space, you can place it between two already placed items in such a way that large open space will not fit in either side (and can't overlap) and then you have room to put a couple of small items that will break up the space.
Youy will probably only do this against someone who habitually takes large areas of open space. It will really catch him out the first time you do it.
May not be legal but seems so in my reading.
Timmy, that one goes in my notebook. That's a
tricky little stratagem there. Slitherine opted to make the terrain placement part of the competitive aspect of the game, I see nothing wrong with working to gain advantage there by out-thinking or out-maneuvering one's opponent.
You could also reverse things if you wanted clear and your opponent wanted terrain. If you suspected your opponent of planning to place a big piece of terrain in the middle, you could bring a min small piece of terrain and slap it down to block placement of his big piece. That's actually more obvious, now I think about it, and probably being done all the time.
Posted: Mon Sep 01, 2008 7:02 pm
by gozerius
Keep in mind that the terrain placement sequence is very structured, with open spaces placed before most other terrain. There is a very good reason to have a min sized open space piece though, when you are fighting on the steppes, and it's compulsory.
Posted: Mon Sep 01, 2008 8:29 pm
by timmy1
River, Coast, BUA and the two complusory items go down before the open. That is when you block you opponents use of a large area of open by use of the small item. Also gozerius has a smart idea for steppe, not thought of that.
Posted: Tue Sep 02, 2008 1:22 am
by CrazyHarborc
I wish it was only as easy as just placing terrain down where I want it to go. Those two charts that must be rolled and applied always seem to help my opponent.
One new experience was had by me this Friday passed. I selected a large hill, I rolled the die and it called for placing the hill touching MY long edge. My opponent rolled a two.

I got to keep a hill!!
